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  1. HappyFeet

    tfs 0.4 to 1.0

    hey, what are the changes for scripts from tfs 0.4 to 1.0? please show me some example's
  2. HappyFeet

    TFS 1.X Bounty Hunter System

    can you help me with the scripts? I tried so much but cant figure it out
  3. HappyFeet

    talkaction to add items in shop (tfs 1.0 - gesior 2012)

    hello, does anyone have the talkaction script for me?
  4. HappyFeet

    Solved talkaction for tfs 1.0

    how do I make it for tfs 1.0? function onSay(cid, words, param, channel) local toPos = getPlayerLookDir(cid) -- this function may not exists in old TFSes :/ toPos.stackpos = STACKPOS_TOP_MOVEABLE_ITEM_OR_CREATURE local params = string.explode(param, ",") local price = params[1]...
  5. HappyFeet

    GlobalEvent shop.lua for TFS 1.0

    do you have the talkaction for tfs 1.0 too?
  6. HappyFeet

    Solved Gesior 10.37 Status Server Problem.

    how did you fixed it?
  7. HappyFeet

    New OTItemEditor

    does not work for me.. I get an error when I choose the client folder
  8. HappyFeet

    Action .::1-Row Slot Machine::. TFS [0.3/0.4/1.0/1.2]

    when I remove the line, the script will work but the mayNotMove function is important xD
  9. HappyFeet

    Action .::1-Row Slot Machine::. TFS [0.3/0.4/1.0/1.2]

    both are on now but still the same error :( line 189: mayNotMove(cid, TRUE)
  10. HappyFeet

    Action .::1-Row Slot Machine::. TFS [0.3/0.4/1.0/1.2]

    the latest one <event class="Player" method="onMoveItem" enabled="0"/> <event class="Player" method="onMoveCreature" enabled="0"/> both are off. I have to enable the onmoveitem right?
  11. HappyFeet

    Action [TFS 1.1] - Slot system

    I get a debug when I eat some meat.. the meat works when I disable the script
  12. HappyFeet

    Action .::1-Row Slot Machine::. TFS [0.3/0.4/1.0/1.2]

    using tfs 1.0 Lua Script Error: [Action Interface] data/actions/scripts/slot.lua:onUse data/actions/scripts/slot.lua:189: attempt to call global 'mayNotMove' (a nil value) stack traceback: [C]: in function 'mayNotMove' data/actions/scripts/slot.lua:189: in function...
  13. HappyFeet

    [10.77][TFS 1.2] ORTS, a real map project

    Updated everything to the latest version but still some debugs (meat and elements in thais temple)
  14. HappyFeet

    [10.77][TFS 1.2] ORTS, a real map project

    remove the '<' on line 9
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