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  1. JayMeazy

    [USA][CUSTOM 10.98] Xilux-OTS EVO PVP-E START 9/19/2020 16:00 EST [SKILL POINTS][UPGRADE EQ][GUILDWAR]

    thank you! hopefully players will want to play a 10x client evo, i know a lot of people prefer 8.6. and i'm halfway done with the revamp, I just have to do half the houses and the vegetation, the teleport room is done, i'm pretty satisfied with it. if you check back next Sunday on Beta release...
  2. JayMeazy

    [USA][CUSTOM 10.98] Xilux-OTS EVO PVP-E START 9/19/2020 16:00 EST [SKILL POINTS][UPGRADE EQ][GUILDWAR]

    It's your last chance to familiarize yourself before I close for Beta launch.
  3. JayMeazy

    [USA][CUSTOM 10.98] Xilux-OTS EVO PVP-E START 9/19/2020 16:00 EST [SKILL POINTS][UPGRADE EQ][GUILDWAR]

    Multi-key is now functional. To add a spell to the multi-key you say: !mk 1, add, spell1, spell2, spell3. It casts them in order from first to last, so higher cooldown spells should be placed first. Then to use the multikey you say: !mk 1 This can be placed anywhere you need, bot, hotkeys...
  4. JayMeazy

    [USA][CUSTOM 10.98] Xilux-OTS EVO PVP-E START 9/19/2020 16:00 EST [SKILL POINTS][UPGRADE EQ][GUILDWAR]

    New OTCv8 client added to downloads, I added some custom bot features to the layout including: auto sio friend/party/guild, auto use spell on target, auto use rune on target above certain hp and mp %, attack all monsters, combo bot, and a few others. Also under construction right now is a...
  5. JayMeazy

    [USA][CUSTOM 10.98] Xilux-OTS EVO PVP-E START 9/19/2020 16:00 EST [SKILL POINTS][UPGRADE EQ][GUILDWAR]

    Hey guys, a lot of progress today, now when you look at players or yourself you can see a visual of the stats said player has. Here's an example: 21:07 You see Sonix (Level 885). He is a royal paladin. CRIT%: [3] CRIT: [3] HP%: [108] DMG%: [42] HEAL%: [62]ATKSPD: [840] Health: 14965 / 14965...
  6. JayMeazy

    [USA][CUSTOM 10.98] Xilux-OTS EVO PVP-E START 9/19/2020 16:00 EST [SKILL POINTS][UPGRADE EQ][GUILDWAR]

    Hello, sorry for the downtime, the rare/epic/legendary system is now working, the imbue is also working. If you don't know what I'm talking about: STATS = HP%, MP%, LLEECH%, LLEECH AMOUNT, MLEECH%, MLEECH AMOUNT, CRIT%, CRIT DMG, DMG%, HEAL% Items looted from monsters have the chance to be rare...
  7. JayMeazy

    C++ call getCustomAttribute( I think is the problem )

    Hello, I'm trying to call getCustomAttribute for a variable imbue slot system, and it seems to work until I equip the item, which crashes the server. I've tried a few different ways of calling it, here's what GDB says: #0 0x00007ffff7ef15ce in epoll_wait (epfd=4, events=0x7fffffffdb00...
  8. JayMeazy

    [USA][CUSTOM 10.98] Xilux-OTS EVO PVP-E START 9/19/2020 16:00 EST [SKILL POINTS][UPGRADE EQ][GUILDWAR]

    Hello, a lot has changed since the last time I updated this post, I'm going to work on changelogs in the future. I'm currently testing until I launch again, all are welcome, feedback is appreciated. I'm going to be making a new post in the future. I'm not really looking to attract a lot of...
  9. JayMeazy

    [OTCv8] is there a get condition?

    I was wondering if I'm able to access the conditions a player has, with subid's, etc, to make bot functions for spells, like an order caster(exhaust condition) and second buff spell. I can release my layout too, expanded from the original with scripts released from the community and a few...
  10. JayMeazy

    crital/ mana/life leech client 10.99

    i forgot, i'm pretty sure i had to fix what you're talking about, it's easy if you guys want to make the source changes, here they are for 1.3: item.cpp: after if (it.abilities) { for (uint8_t i = SKILL_FIRST; i <= SKILL_LAST; i++) { if...
  11. JayMeazy

    Problem setting up my first OT server...

    I'd recommend redoing the imports, starting with tfs import, and then when you enter 127.0.0.1/phpmyadmin it will give you the znote schema. It's hard to say what error there was when you imported. It kinda looks like you have 2 different mysql settings though. Table 'tibworld.znote_accounts'...
  12. JayMeazy

    crital/ mana/life leech client 10.99

    it's: manaleechamount manaleechchance lifeleechamount lifeleechchance criticalhitamount criticalhitchance but in the 1.3 i grabbed a while back the critical was broken
  13. JayMeazy

    crital/ mana/life leech client 10.99

    are the items registered in movements.xml?
  14. JayMeazy

    crital/ mana/life leech client 10.99

    does it display on the items when you look at them? also, i believe they have to be registered in movements.xml even if they're weapons
  15. JayMeazy

    Problem setting up my first OT server...

    did you import the schema.sql?
  16. JayMeazy

    OTClient convert client id map to server id

    Hello, I'm trying to find a way to convert maps, I found the tool to convert to client id, but I'm having trouble converting from client id to my server id. I found this, and I'm trying to use it to do so: this so basically for the replace function I'm trying to use this instead: int...
  17. JayMeazy

    [OTClient] Converting maps from different versions/protocols

    Can this be used to make maps from clientid to users server id's? Here's my idea: int replaceCustom(uint16 itemId) { auto itemType = g_things.getItemType(itemId); return itemType->getServerId(); }
  18. JayMeazy

    TFS 1.X+ [1.3] Debug on login

    not sure if that fixed a problem, but i have a similar problem still, when i login it debugs 1098 client, and makes otclient not connect, here's what it says in otclient: ERROR: invalid encrypted network message 24569 at: [C++]...
  19. JayMeazy

    TFS 1.X+ [1.3] Debug on login

    Not sure how you knew it was animations, but after I did some investigation i realized i overwrote an animated item, thank you sir!
  20. JayMeazy

    TFS 1.X+ [1.3] Debug on login

    GameServerCreatureLight, and GameServerPlayerDataBasic, so something about pushing an item with light attribute? Here is my 1098 debug: Debug Assertion 10.98 Utils.cpp 524 Last Packet Types: 159 141 130 161 160 120 121 121 120 120 Last Packet: 023 014 000 000 016 050 000 003 015 021 013 128 003...
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