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  1. Night Wolf

    TFS 1.X+ New 12.70 attributes?

    I'd like you to present me the data that back such claims.. We have today more servers using opentibiabr than TFS, the overall stability of the community hasn't changed at all. Few months ago we still had people finding critical crashes that were in code ever since TFS 0.2... how the fuck can...
  2. Night Wolf

    [TFS 1.3] seasons of the year (async)

    Good idea, I'm droping a comment to review it when I have time. Not entirely sure how this is achieved in big servers or even global but I believe they make a reload in a different map instead of script-changing it. Did you benchmarked it?
  3. Night Wolf

    OTClient 1.0 (Release)

    @skulls idea is the best one: unify the common functions in a separate library. There is no need to treat otclient and tfs as two different projects when in the end they are two sides of the same coin. All the protocol status messages could unified with the login server Whenever I see devs...
  4. Night Wolf

    OTClient 1.0 (Release)

    viewport is already supported in Otclient, it just isn't on TFS
  5. Night Wolf

    OTClient 1.0 (Release)

    @Mehah perhaps I'm not being able to see this through this particular screenshot, but is the luminosity decreasing by floor distance as well? It would be really cool to have something like this
  6. Night Wolf

    Lua table as param

    the magic thing about functions is that they are similar to boxes. X enters the box, stuff happens and Y leaves the box. When we talk about parameters, they are just "signatures" that will be replaced when the function is called by the values that are sent, so knowing this you don't...
  7. Night Wolf

    Getting tile names from dat file?

    it has become very common to find "old" servers in newer versions, when people want the old experience they are not talking about shitty sprites. but I got your point, we will most likely continue importing new sprites because they look better. At least until technology evolves more to the point...
  8. Night Wolf

    Getting tile names from dat file?

    Yeah, I'm not 100% sure either on why we create this serverID -> ClientID mapping, I know that the roadmap of canary/otservbr is to have it all unified in clientids. We also need to think that we are getting near the time to ditch cip client for good, otc feature based seems pretty much more...
  9. Night Wolf

    Getting tile names from dat file?

    they convert server id to client id for Remeres. Cip have never changed a client id as far as I know, our server ID is basically an additional (and unnecessary) layer. Even if they change, we would need to remap in items.xml so what's the point? By the way, you are right. Otservbr still uses...
  10. Night Wolf

    Getting tile names from dat file?

    Yes, opentibiabr guys have such mappings, they use client id's in their xmls and even have a tool for conversion Edit: @kokokoko I guess this is it tools/Convert MAP to Client ID.zip at master · opentibiabr/tools...
  11. Night Wolf

    Getting tile names from dat file?

    thanks for sharing @kokokoko, I'll see if I can use this to contribute a consolidate XML version
  12. Night Wolf

    Computer engineer looking for a relaxed job in a well-established project

    I don't mean to be rude, but I have searched your contribution to tfs and you only got 2 commits. The code review/testing is slower in TFS than it is in openservbr, for example, mostly because there isn't too much people for code review/test as TFS team is very toxic and pushes away anyone...
  13. Night Wolf

    Computer engineer looking for a relaxed job in a well-established project

    very good initiate @amatria , unfortunately I've quit my server about a year and half ago otherwise it would be a nice partnership. PS: Did you ever though about joining to the staff of open source projects such as tfs or otservbr? those projects are used by everyone else and all of them have...
  14. Night Wolf

    Compiling SaiyansKing optimized forgottenserver

    https://github.com/andersonfaaria/optimized_forgottenserver
  15. Night Wolf

    TFS 0.X Spell that create item and the item decay

    you actually need to call a function to start the decay counter in recently created items. local item = doPlayerAddItem(cid, 13216, 1, true, 1, SLOT_AMMO) doItemDecay(item, true) not sure if the name is correct because it's been a while since I last programmed in tfs 0.x but the idea is correct.
  16. Night Wolf

    Should I convert old good datapacks to use them on latest TFS?

    as someone who actually did it, I'd say it's not worth the trouble. Maps were pretty lame and there was anything great system/script wise. If you have the knowledge to translate a code to 1.x era, you should also have the knowledge to recreate it in a better way. For Empire what we did was...
  17. Night Wolf

    Sharing knowledge on Lua possibilities

    I can't edit the first message but just a disclaimer that I forgot to add: The reason for this topic is to show a few possibilities, it's to share ideas rather than code tricks, code style or code efficiency. Some of the things here are just "detail-oriented"adjustments on existing...
  18. Night Wolf

    Sharing knowledge on Lua possibilities

    you can, for instance, filter those kinda of passives by a check for a specific vocation. With this you can create a vocation like "summoner" that can only summon creatures. If your utevo res is in Lua, you can increase the limit to 3 or 4 creatures and halve the mana cost for this vocation...
  19. Night Wolf

    Sharing knowledge on Lua possibilities

    yea, another concept that I thought about adding here is that you can create custom spells for monsters, right? What people don't know is that you can register those spells both as offensive (the monster will use them when they try to attack, given the parameters such as chance, cooldown, etc.)...
  20. Night Wolf

    Sharing knowledge on Lua possibilities

    Thanks! to be honest I can't take all the credits, many of the ideas here are just ported versions of things I saw in other games and even my own version out of systems from showoff/other servers. What I usually did, is that I had a bookmark folder in my computer to save all things that I...
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