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  1. gmstrikker

    TFS 0.X ML/DIST rings

    Just change to: <!-- magic ring --> <movevent type="Equip" itemid="7697" slot="ring" event="function" value="onEquipItem"> <vocation id="1"/> <vocation id="5" showInDescription="0"/> <vocation id="2"/> <vocation id="6" showInDescription="0"/> </movevent>...
  2. gmstrikker

    TFS 0.X ML/DIST rings

    Thats what i did, isn't?
  3. gmstrikker

    TFS 0.X ML/DIST rings

    bump
  4. gmstrikker

    TFS 0.X ML/DIST rings

    bump
  5. gmstrikker

    TFS 0.X ML/DIST rings

    bump
  6. gmstrikker

    TFS 0.X ML/DIST rings

    I'm trying to create a distance skill and magic level rings, like swords are... But it's not working, nothing showing, no errors, just no work. items.xml <item id="7697" article="a" name="magic ring"> <attribute key="weight" value="90" /> <attribute key="slotType"...
  7. gmstrikker

    [REQUEST] Monsters Hero Cave

    Is Vicious Squire - Vicious Square?
  8. gmstrikker

    [REQUEST] Monsters Hero Cave

    Left Vicious Square [Spawn::addMonster] Cannot find "Vicious Square"
  9. gmstrikker

    Lua What is wrong with my guild members online onlook 0.4?

    Why it's not work anymore? [23:21:25.194] [Error - CreatureScript Interface] [23:21:25.194] data/creaturescripts/scripts/guild_members_online.lua:onLook [23:21:25.194] Description: [23:21:25.194] ...ata/creaturescripts/scripts/guild_members_online.lua:4: attempt to call global...
  10. gmstrikker

    Lua Help LUA set monster value

    i'm on the right way?
  11. gmstrikker

    Lua Help LUA set monster value

    bump
  12. gmstrikker

    Lua Help LUA set monster value

    Using this system to add monster skull in lua: Skull Random In monsters I want to sometimes, only sometimes monster set a skull randoly, i already made the base of script, but how to check if monster already has checked on this system? I cant check the skull because sometimes it can be 0 (no...
  13. gmstrikker

    Compiling Awalys show green shield WS 0.4

    Anybody know where is the part on 0.4 where add the green shield? To i can remove war system condition (only to green)
  14. gmstrikker

    Compiling Problem compile onMonsterSpawn

    Thank you @heba now it's compiling right! But why not work? Why monster is not spawning with skulls? Do i understand something wrong? <event type="spawn" name="monsterSpawn" registerTo ="monster" event="script" value="monster_spawn.lua"/> monster_spawn.lua function onSpawn(cid)...
  15. gmstrikker

    Compiling Awalys show green shield WS 0.4

    what are u mean?
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