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  1. namco

    What do you think about my custom open-tibia project?

    I wouldn't play this kind of server but a lot do xd If you really want to learn, AVANTE!!!!
  2. namco

    Lua Inquisition quest

    @kaiqu3gabriel Do you even search? xd Solved - How to kill a "boss" and make a teleport appear?
  3. namco

    Scripter looking for someone that can fix my inq

    tell what you need
  4. namco

    [Request] Select different effects with saving

    @henkas movements.xml <movevent event="StepIn" itemid="YOUR TILE ID" script="spell_tile.lua" /> movements/scripts/spell_tile.lua local config = { [9000] = 10, -- [uniqueid] = magiceffect [9001] = 20 } function onStepIn(player, item) if not item:hasAttribute(ITEM_ATTRIBUTE_UNIQUEID) then...
  5. namco

    Lua Inquisition quest

    Shouldn't this post be in Requests board? What's your source? I'll make the script for you.
  6. namco

    C++ Item limit in a backpack

    Sorry I cant atm Got anything?
  7. namco

    TFS 1.X+ How much mana/health gain on potion heal.

    Nice! Now mark the post with answered ^^
  8. namco

    TFS 1.X+ How much mana/health gain on potion heal.

    Try if health == true then target:say("+" .. ( math.random((((healthmax/100)*hpPercent ) + ((level/12)*config.lvl ) + ((mlevel/18)*config.mlvl ))*config.forMin, ((((healthmax/100)*hpPercent ) + ((level/12)*config.lvl )+ ((mlevel/18))*config.mlvl )*config.forMax))), TALKTYPE_MONSTER_SAY) end...
  9. namco

    C++ Item limit in a backpack

    Which server are you using? Try some LUA with: player:getItemCount(itemId[, subType = -1]) Then I think it is possible to block item grabability OTHERWISE I think it's client-side.
  10. namco

    TFS 1.X+ How much mana/health gain on potion heal.

    I edited my last posting
  11. namco

    TFS 1.X+ How much mana/health gain on potion heal.

    There's a formula. if health == true then target:addHealth(( math.random((((healthmax/100)*hpPercent ) + ((level/12)*config.lvl ) + ((mlevel/18)*config.mlvl ))*config.forMin, ((((healthmax/100)*hpPercent ) + ((level/12)*config.lvl )+ ((mlevel/18))*config.mlvl )*config.forMax)))) end if mana...
  12. namco

    [Request] Select different effects with saving

    In this case the "power up" reads the storage with the selected magic effect. ^^ Ty for saving my time s2 @henkas Sorry but "at all" isn't enough for me Just tried to help
  13. namco

    TFS 0.X Proboscis Monkey NPC Bug.

    Do a quick search in your NPC lua file and look for "Police Officer"
  14. namco

    Psychonaut's Free Scripting Service [TFS 1.x]

    nice posting but bad mapping XD bless up
  15. namco

    Akkapel Mapping Thread

    Ooooo I see It looks like underground so I misunderstood xd
  16. namco

    OG's Mapping [custom7.72]

    i do like your style
  17. namco

    Akkapel Mapping Thread

    Really nice! Keep it up :D I see you just forgot the up-left corner of mountains xd
  18. namco

    Wesley Gallery

    Awesome bro! Which toy are you mentioning? Imo the shading difference is way too big between the head/shoulders
  19. namco

    [10.98] Frost Troll & his Puppy's cave

    Enjoy! <-----------------------------------------------------------------------------> <----------------------------------------------------------------------------------------------------> <---------------------------------------------------------------------------------------------------->
  20. namco

    [Request] Select different effects with saving

    Step in floor = player:setStorageValue(magic, value) Use spell = player:getStorageValue(magic)
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