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Search results

  1. Zell

    [7.4] Avesta

    El redskulltime es lo menos importante, no tiene nada que ver con el ban ya que puede banearse sin ser el jugador red skull, si el sistema se pone a un frag para hacer las pruebas. Puse para hacer las pruebas que puedas banearte con un solo frag durante 10 segundos. Este es el tiempo que me...
  2. Zell

    [7.4] Avesta

    No amigo te equivocas, yo puse BanLength = 1 * 1 * 1 * 10 para hacer las pruebas más rapidamente. Esto ha sido probado asi: BanLength = 30 * 24 * 60 * 60 y sucedía el mismo problema. Saludos
  3. Zell

    [7.4] Avesta

    Perdona amigo, se me olvido decirte algo. No tienes que borrar de la base de datos el ban. Si lo borras siempre te baneara correctamente, tienes que dejar que pase el tiempo del primer ban asignado. BanLength = 1 * 1 * 1 * 10 (así solo tardarás 10 segundos en verlo) Comprueba que el primer ban...
  4. Zell

    [7.4] Avesta

    Avesta tiene un error en el sistema de "autoban system" Cuando me baneo matando jugadores 1 vez me baneo correctamente, pero al banearme una segunda vez el jugador solo se desconecta y puede volver a entrar al juego y ya jamás le afecta el sistema de ban si no lo borro de la base de datos...
  5. Zell

    [7.4] Avesta

    1 - There is a bug in the system of bans. 2 - At spamming clicks on a position the player is freezes. Is there any way to fix it? I appreciate it guys ... Thank you! Forgive my English, I'm Spanish :)
  6. Zell

    [Sweden][ Illusion 7.6]

    Sry doble post, can't find the DX9 for 7.6....=(
  7. Zell

    [Sweden][ Illusion 7.6]

    Exp stage.. 10-50 x9 50-75 x8 75-90 x7 90-125 x6 125+ x4 Im searching DX9 for 7.6..be patient :/
  8. Zell

    [Sweden][ Illusion 7.6]

    I'll tryed! I will post the result >.<
  9. Zell

    [Sweden][ Illusion 7.6]

    Ummm..Maybe i'll can work to do 7.6 client with dx9 for you/another players with this requirements.. I will search for this!
  10. Zell

    [Sweden][ Illusion 7.6]

    The client is 7.6, i dont know the direct of the client...Test it =/ PD. The server is played for pl's, spanish, and swedens, search in game for english gamers >.<
  11. Zell

    [Sweden][ Illusion 7.6]

    Hi otlanders, I want to show my server, An old school server, full EDITED map based with everything you missed for in new Tibia. WEB: Home - FORUM: ILLUSIONTHEGAME We have a Dedicated server 24/7 1000 MB/S'. Illusion Liore Game -6 years ago there was a great battle against the...
  12. Zell

    Player teleport in area

    Hello, I need a script that teleports players who are within an area can anyone help me? Thanks on advance
  13. Zell

    [Request] Add Stair-hop exhausted

    LOL! epic fail hahahah, sorry xD So, im using avesta, I think this variable is undeclared and does not work. I need add this lines to the game.cpp and configmanager.cpp to work in the config.lua >.<
  14. Zell

    [Request] Add Stair-hop exhausted

    Hello otland, I have a 7.6 ot, and I need add stair hopping exhausted. I think, in game.cpp this is the function of the up/down ReturnValue Game::internalMoveCreature(Creature* creature, Direction direction, uint32_t flags /*= 0*/) { Cylinder* fromTile = creature->getTile()...
  15. Zell

    Avesta 0.6.1 OUTPUTMESSAGE.CPP {ERROR}

    Thanks ond ;) <3
  16. Zell

    Avesta 0.6.1 OUTPUTMESSAGE.CPP {ERROR}

    bump
  17. Zell

    Compiling Avesta 0.6.1 Problem on outputmessage.cpp

    Where can I change this?!
  18. Zell

    Avesta 0.6.1 OUTPUTMESSAGE.CPP {ERROR}

    Okey, if I run my ot with this Avesta then need the sources.. Can I dowload the sources? where? xD EDIT: I test it and.... "This server requires client version 7.72." "This server requires client version 7.4." This ots are 7.7 and 7.4 :/ Can I transform 7.7 to 7.6?
  19. Zell

    Avesta 0.6.1 OUTPUTMESSAGE.CPP {ERROR}

    I use/need this avesta version. I check the last avesta(v4?) but, avesta.V4 have the same sources lol, the error is not fixed in this version :/ Anyone have the file fixed? >.<
  20. Zell

    Avesta 0.6.1 OUTPUTMESSAGE.CPP {ERROR}

    bump
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