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  1. FilipeJF

    How to change the "You see yourself. You are knight".

    I changed the source, like I said. All the words are portuguese now, but when I look at myself, it stays in english.
  2. FilipeJF

    How to change the "You see yourself. You are knight".

    I'm using TFS 0.3.6; D=
  3. FilipeJF

    How to change the "You see yourself. You are knight".

    I want to put it in portuguese. Heh..
  4. FilipeJF

    How to change the "You see yourself. You are knight".

    So, I change it there (I take my sister's notebook to edit the sources) but anything changes into my server. I need to put it in other language... EDIT: Well, the things changes, but no when we look at ourselves.
  5. FilipeJF

    How to change the "You see yourself. You are knight".

    I need to change this kind of words in my server. when we look at ourselves, this message appears: "You see yourself. You are knight". I want to change it, but I didn't find it at sources. Where can I find it, so?
  6. FilipeJF

    How to change the speak of account manager

    How can I change this words of account manager: Hello, type 'account' to manage your account and if you want to start over then type 'cancel'. Into my sources I didn't found it, only the others phrases.
  7. FilipeJF

    [8.60] The Forgotten Server 0.3.6 (Crying Damson) V8

    Someone can send me the distro without the "Level & Vocation onlogin"? Because here, in dev C++, I cant edit the sources. Oh, now I remembered too... I want to addict an corpse per vocation into player.cpp. Someone can help me? Compile the distro and send to me, without the level e vocation...
  8. FilipeJF

    Compiling cannot find -llua51

    I'm using Dev-C++. Why? Had others?
  9. FilipeJF

    Compiling cannot find -llua51

    Now I get other error. BFD (GNU Binutils) 2.18.50.20080109 internal error, aborting at ../../binutils-2.18.50/bfd/reloc.c line 5305 in bfd_generic_get_relocated_section_contents But there I had -llua51 and -llua5.1.
  10. FilipeJF

    Compiling cannot find -llua51

    When I try to compile Crying Damson 0.3.6 tibia 8.6 I get this error: cannot find -llua51 How to fix it?
  11. FilipeJF

    Compiling TFS 0.4 bug

    Oh, no. I want the correction for the torchs for my REV 0.3.6 or 3884. Why... Why this is happening with me? Without that, my server is nothing.
  12. FilipeJF

    Compiling TFS 0.4 bug

    Yes, check it and see if you have the problem. But now someone had an idea how to correct it?
  13. FilipeJF

    Compiling TFS 0.4 bug

    I'm using the rev 3884 for my 8.6 server. Here is a more actual revision for 0.4 version?
  14. FilipeJF

    Compiling TFS 0.4 bug

    Yes. When I equip an item like torch, solar axe, and later de-equip the light stays on.
  15. FilipeJF

    Compiling TFS 0.4 bug

    All the luminable itens (the itens who the player can carry, like torch, frozen starlight, lantern) are with an error: I discovered the REAL bug. The real problem is: all luminable itens are with problem. The light stay in player. All the luminable itens: lantern, torch, frozen starlight, solar...
  16. FilipeJF

    [Compiling] [WINDOWS] How to set up a compiler [Noob friendly] [Tutorial]

    Thanks! But, now... I received another error: BFD (GNU Binutils) 2.18.50.20080109 internal error, aborting at ../../binutils-2.18.50/bfd/reloc.c line 5305 in bfd_generic_get_relocated_section_contents This error I didnt' understand.
  17. FilipeJF

    [Compiling] [WINDOWS] How to set up a compiler [Noob friendly] [Tutorial]

    The version is 0.3.6 Crying Dansom, V8.2: http://otland.net/threads/8-60-the-forgotten-server-0-3-6-crying-damson-v8.147913/ Thanks for helping.
  18. FilipeJF

    [Compiling] [WINDOWS] How to set up a compiler [Noob friendly] [Tutorial]

    Oh, no. I don't know what was there originally. How can I know that?
  19. FilipeJF

    [Compiling] [WINDOWS] How to set up a compiler [Noob friendly] [Tutorial]

    Why here happens that?: cannot find -llua51 I addicted -llua51 at linkers.
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