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  1. Ezzam

    [Gesior AAC] Support Page (fixed)

    Thx for the release. <3
  2. Ezzam

    Fixed Guild War System for Website [include all]-[will not count frags] (TFS 0.3+)

    getGuildWarInfo(myGuild).With Don't i have to add function to data/lib/functions.lua? And the frags isn't counted on webpage + player still get unjustified and frag doesn't get removed.
  3. Ezzam

    TFS 0.3.4 skill up animation.

    <event type="advance" name="anim" event="script" value="XXXX.lua"/> XXXX.lua function onAdvance(cid, skill, oldLevel, newLevel) doCreatureSay(cid, SKILLS[skill]:gsub("%a", string.upper, 1) .. " UP [" .. newLevel .. "]", TALKTYPE_ORANGE_1) return TRUE end in login.lua...
  4. Ezzam

    [Solved] Forgot to change return FALSE to return TRUE. Moderarot remove thread.

    function onAdvance(cid, skill, oldLevel, newLevel) doCreatureSay(cid, SKILLS[skill]:gsub("%a", string.upper, 1) .. " UP [" .. newLevel .. "]", TALKTYPE_ORANGE_1) return TRUE end
  5. Ezzam

    Some scripts need to be add

    u have to create a global event that executes every 4th second... OBS: This mabye wont work... this is just an example of how it would look like. Some other scripter can fix better if it wont work. XXXX.lua local config = { manapercent = 30, storageid = 18010, } function onThink(interval...
  6. Ezzam

    Ere'nath's official showoff Thread II

    100/10
  7. Ezzam

    Need working madareth [Attacks has to work]

    Need working madareth [Attacks has to work]
  8. Ezzam

    Kicks and ect

    True, it isn't much (because it's ot), but if u dont have ANYTHING to sell, and no cash. Then try to get 50 cc "it's nothing".
  9. Ezzam

    Request: I need a city war script!

    This would take too much time. (if it's even possible) Do you really think someone would really do this for you? (nothing personal)
  10. Ezzam

    Parchement Room Quest.

    First use search b4 asking for help please. I released my script not too long ago, where u have to move parchment. http://otland.net/f81/rl-map-quest-parchment-room-quest-29023/
  11. Ezzam

    CreatureEvent Skill UP message!

    The script stopped working for me on TFS 0.3.4
  12. Ezzam

    [REQUEST] Assign party skull to groups

    It would be a great idea if someone made a function like this: setPlayerSkullTime(cid, time) or something :P Or even better: serPlayerSkull(cid, skulltype, time)
  13. Ezzam

    teleport isle map by:Zerak

    Too squary and small.
  14. Ezzam

    [8.4] Evolutions [CLEAN! NOT EDITED]

    I remember "the old evo days". Nowdays it's mostly rl-maps and RGP maps. But it's much better now with all new functions and possibillities.
  15. Ezzam

    Can you fix Rook

    Lane is right, they have to fix it someime. But i also agree with Neon: More ppl go to main, instead for staying in rook. Main is the thing they have to focus on first of all.
  16. Ezzam

    Kicks and ect

    I died and lost all pots/runes. Worth ~3cc + loot because of some mass kick. Im not the only one who got kickad. Online players was 50.
  17. Ezzam

    Need help with a movement script!!

    Try now, edited script, one i fucked up... staits.lua (first) i dont really know what's wrong
  18. Ezzam

    Need help with a movement script!!

    <movevent type="StepIn" actionid="XXXX" event="script" value="XXXX.lua"/> <movevent type="StepOut" actionid="YYYYY" event="script" value="YYYY.lua"/> Ground = id on ground title XXXX.lua function onStepIn(cid, item, pos, fromPosition) getstair = getThingfromPos(stair) stair = {x=XXXX...
  19. Ezzam

    [REQUEST] Kill monster add storage.

    function onDeath(cid, corpse, killer) local storage1 = getPlayerStorageValue(killer, 30101) local storage2 = getPlayerStorageValue(killer, 35001) local monster = getCreatureName(cid) local MONSTERNAME = rotworm if storage1 == 1 then if monster == MONSTERNAME then if storage2...
  20. Ezzam

    Someone just check this row and tell me if u see any error.

    ################################## #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~# #~~####~~~#~~~#~~~#~~~#~~~####~~~# #~~#~~~#~~#~~~#~~#~#~#~#~~#~~~#~~# #~~####~~~#~~~#~~#~~#~~#~~####~~~# #~~#~~~#~~#~~~#~~#~~~~~#~~#~~~~~~# #~~####~~~~###~~~#~~~~~#~~#~~~~~~# #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#...
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