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  1. M4rcin

    [otcv8] how to send uid to client?

    Very common mechanic on OTS, people get eg. coins for eg. staying online. Selling the wrong item at the incorrect price results in people quitting your server. You can store each movable item reference in an unordered map. It will use some memory, but it sounds like the only real solution, if...
  2. M4rcin

    [otcv8] how to send uid to client?

    The player can receive an item during the lock.
  3. M4rcin

    C++ exhuset manarune hootkey

    Lua numerical values are stored as doubles, and thus they allow numbers approaching 64 bit integer limits like our current time in ms, and it will work untill year ~2250 without precision loss ... but you are trying to store them, and storage value is only int32_t. Why do you guys keep hacking...
  4. M4rcin

    C++ exhuset manarune hootkey

    Exhaust is a condition, create it and add it to the player that used your action, check for it at the entry, and voila. If you want to have a separate exhaust condition, add it using example that is already in your engine. Alternatively, you could expose/wrap player->setNextAction(OTSYS_TIME()...
  5. M4rcin

    [Germany][7.4] Tibiabase | Real Engine | 1x Long Term | LAUNCH 7 NOVEMBER 7 PM CET

    Dude, last time I checked, you literally copied unique pointers and refused any help I offered. How can you call someone a scammer if your electricity conveniently "goes down" every time TVP crashes? @topic Keep it up, guys, don't let initial setbacks throw you off - it's never easy when you...
  6. M4rcin

    Should Tibia finally evolve into 3D?

    Try Apogea on Steam (https://store.steampowered.com/app/2796220/Apogea/)
  7. M4rcin

    Good 7.4 fork?

    Don't trust anyone trying to sell you an engine, otland is ridden with scammers that try to make their living off of that. Your best bet is to downgrade the main branch - in the process, you will learn how OT network communication works, which is always useful when you try to host your own...
  8. M4rcin

    [CANADA] [7.4] Serpent - Darkrest 7th March 19 CET | Rarity, Crafting, Enchanting, Upgrading, House Auctions, Original Mechanics, and more!

    I get that you have zero experience with this, but no server is ever completely issue-free—bugs are just part of development. What matters is how you handle them. Abuse issues instead of reporting them, then whine there are some. Play stupid games, win stupid prizes lol @topic Nice work, and...
  9. M4rcin

    [USA][7.4] Tibiara | Real Engine 7.4 | 1x Long Term | Hardcore | Smooth Client | 14th March

    You're scaling vertically — meaningful achievement! We can’t wait for the next surprise crash you call “maintenance”! 🤓 P.S. Have you finally learned why forcefully copying a unique pointer is a bad idea, or is that still a forbidden topic for you? Figuring that out might just help you avoid...
  10. M4rcin

    [USA][7.4] Tibiara | Real Engine 7.4 | 1x Long Term | Hardcore | Smooth Client | 14th March

    🤡🤡🤡 This is a great project you've got here, but the real question is—will it end up like Brutera? Knowing how honest you are, I’d say there's a good chance. 😉
  11. M4rcin

    [Modules] Rekzais OTClient Modules

    I am just giving you a hint that your solution is a bad workaround. People can spoof their position and you have no way of validating this. Oen also gave you a hint but you completely ignored it, polluting your codebase with new technologies that will bottleneck the server even faster than the...
  12. M4rcin

    [Modules] Rekzais OTClient Modules

    When its completely stupid logic - lets make a microservice out of it (in a different language ofc) and lets not validate anything anymore! Zoomers are hella smart :cool:
  13. M4rcin

    TFS 1.X+ [8.0 dg by nekiro] [TFS 1.5] Walking lag/delay

    There is nothing to optimize and its not related to general performance. It's you suggesting I am a scammer and throwing stones, are you mentally challenged?
  14. M4rcin

    TFS 1.X+ [8.0 dg by nekiro] [TFS 1.5] Walking lag/delay

    So stop advising like you were one. You suggest that someone "optimize" something that you are completely oblivious to, you suggest someone spends money on something that is not a problem here. Stop cherrypicking posts that fits your narrative. Follow this in more general manner and you will...
  15. M4rcin

    TFS 1.X+ [8.0 dg by nekiro] [TFS 1.5] Walking lag/delay

    Stop misleading people into scam services Thats right, this is the correct answer.
  16. M4rcin

    Lua Help please, Many ActionIds in one code?? theres possible?

    Just use the same script, there are countless examples of that in actions.xml ... https://github.com/otland/forgottenserver/blob/a4ba6bf3cd70437ad535827224804e0629105e72/data/actions/actions.xml#L30 I am afraid he cannot be clearer on that Don't do drugs kids
  17. M4rcin

    How many people are using WASD vs Arrows vs Numpad to walk?

    WASD and I have used it since I can recall, I used autohotkey to rebind arrows (and nums) to WASD before it got the support 🤓 .... likely because i didn't had a numpad on my old notebook.
  18. M4rcin

    Valoria MMO

    Very cool concept, not to mention the name of the project :D Keep it up!
  19. M4rcin

    Treasura 8.0 Development thread REBALANCED long term x1

    I never told you to shut up, you are manipulating right now. I was genuinely curious how someone who didn't see a successful x1 server* made it to this position. By saying essentially made up of people over 30 years old who have work and families and not so much time to dedicate to a game you...
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