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  1. Athenuz

    CreatureEvent [TFS 1.1] Revive System

    Creaturescripts.xml: <!-- Revive System --> <event type="preparedeath" name="modalDeath" script="custom/modaldeath.lua"/> <event type="modalwindow" name="deathMW" script="custom/modaldeath.lua"/> <event type="login" name="loginDeath" script="custom/modaldeath.lua"/> <!--...
  2. Athenuz

    CreatureEvent [TFS 1.1] Revive System

    player:registerEvent("tp_pad") player:registerEvent("tp_pad_register") player:registerEvent("modalAD") player:registerEvent("modalMD") I'm using those, tp_pad and tp_pad_register for teleport system and modalAD/modalMD for addons and mounts item...
  3. Athenuz

    CreatureEvent [TFS 1.1] Revive System

    You see Test Knight (Level 15). He is a knight. This is what i see when the player "dies" as god character when the player dies... Shouldn't it say something like "He is a death player" ? Maybe there's my problem, the groupID isn't changing. Heres my lines: <group id="4" name="death player"...
  4. Athenuz

    CreatureEvent [TFS 1.1] Revive System

    Tried and nothing appears, the buttons simply doesn't work... The print should appear on the console or i have to use a kind of LUA software for testing?
  5. Athenuz

    CreatureEvent [TFS 1.1] Revive System

    Sorry, i'm very noob for that, how can i put prints to check?
  6. Athenuz

    CreatureEvent [TFS 1.1] Revive System

    It's on the events :( function onLogin(player) --if getPlayerAccess(cid) > 3 then --doPlayerSendCancel(cid, "$@$Administrador") --doPlayerSendCancel(cid, " ") --end -- Free bless config freeBless = { level = 200, blesses = {1, 2, 3, 4, 5}...
  7. Athenuz

    CreatureEvent [TFS 1.1] Revive System

    Hello, i have a issue. I'm using the last commit of TFS and everything works but when i die and select "use item" the windows just dissapears and die after the time ends... There's no error on console, what can i do? >.< Either doesn't teleport to towns
  8. Athenuz

    Programmer Bounty added to grant Object Builder 10.76 Support.

    Fix posted! https://www.bountysource.com/issues/11478897-possibility-to-port-it-to-10-76 Scan: https://www.virustotal.com/es-mx/url/4330449aebd10d881a20c3be13aa259d82d6e59f64723a02b097829f60410d77/analysis/1445550397/ If you don't want to use the DAT/SPR i uploaded, remove the framegroup by...
  9. Athenuz

    Programmer Bounty added to grant Object Builder 10.76 Support.

    Testing done! I'm uploading a .rar file with the AdobeAir installer and the 1076 DAT/SPR file without "framegroups" to make it work on OTClient and ObjectBuilder (: So, not working for Tibia Classic Client, that's the best someone can do on this request without recoding half sources of the...
  10. Athenuz

    Programmer Bounty added to grant Object Builder 10.76 Support.

    I guess i'm done with compiling... Just doing last testing...
  11. Athenuz

    Programmer Bounty added to grant Object Builder 10.76 Support.

    I finally have some free time, I'll try to compile it for today and give a link to download :) Btw, that means you'll release the bounty or not? :B
  12. Athenuz

    Lua TFS 1.X Fix Undead Legion Spell

    Not even close. I still very noob on this lua stuff... '-' I'll keep trying but if someone want to spend 30 seconds of his time and make it work i'd appreciate a lot xD
  13. Athenuz

    Lua TFS 1.X Fix Undead Legion Spell

    True. I totally forgot it. Thanks Printer, I'll try to make it work! :D
  14. Athenuz

    Lua TFS 1.X Fix Undead Legion Spell

    Hello, I'd like to add this spell to my project, but i can't handle this part... Can please someone help me? This is a 7.X spell and need to make it work on TFS 1.X please function onTargetCorpse(cid, pos) local getPos = pos getPos.stackpos = 255 corpse = getThingfromPos(getPos)...
  15. Athenuz

    Programmer Bounty added to grant Object Builder 10.76 Support.

    Well, basically what it's asked is "Looking for someone who can allow Object builder to have support for 10.76." :p And it does :D
  16. Athenuz

    Programmer Bounty added to grant Object Builder 10.76 Support.

    But i don't believe they will give it, even if it basicly does what it's asked :p I'll do anyways as my contribution to the forum but if the ppl wants to release the bounty for me... I don't mind too much, toys and stuff for my baby... haha
  17. Athenuz

    Programmer Bounty added to grant Object Builder 10.76 Support.

    Thanks :D Trying to find some time for myself... that's gonna take a while xD
  18. Athenuz

    Programmer Bounty added to grant Object Builder 10.76 Support.

    Yeah, you're right... I guess i'll post as soon i have enough time, i just made that "fix" on the code using Adobe Flash Builder and still to compile as installer with adobe air... Need to remember how and actually i don't really have too much time right now, my baby has born 7 days ago and all...
  19. Athenuz

    Programmer Bounty added to grant Object Builder 10.76 Support.

    That's right, the new animations when walking "bug" the OTC Client, so i disabled them on my 10.76 dat/spr and that's the dat/spr i can use on the objectbuilder, since neither objectbuilder supports those new animations and as his creator said, to make it possible you need to recode at least the...
  20. Athenuz

    Programmer Bounty added to grant Object Builder 10.76 Support.

    I don't do it for being "selfish"... I try my best but why should i upload something no one care about and find useless?...
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