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  1. Elwyn

    Promise concept inspired by Q library

    Really cool concept, would you mind sharing the resources that helped you learn about it? It's really interesting
  2. Elwyn

    Virus Programs masterrace.. are they starting to spoof for themselves?

    It's better to have false positive then false negative. That's the norm for anything involving security. And in your post, it seems they mark as virus exploitable programs. You would be amazed by how some virus works, or what can be considered virus.
  3. Elwyn

    Nelvara, Reset and Update Discussion Thread - The Unity of Nations, Misty Mountains

    We don't have an exact date yet. But I'll come back with more news soon.
  4. Elwyn

    Nelvara, Reset and Update Discussion Thread - The Unity of Nations, Misty Mountains

    Are you guys excited for the launch as I am? :) Hope to see all the old faces around!
  5. Elwyn

    Anyone needs a stresser?

    Guys, don't worry about it. If someone want their server tested, Damon can just ask for proof that the server is theirs before starting. If we're thinking about the abusers, they can just fork out $20/month to attack someone
  6. Elwyn

    Action [TFS 1.X] Reward Chest

    It seems item:moveTo on TFS 1.0 can only move to tile, not player. I'll adjust the script Edit: done @raganius, now it should work with no problem on TFS 1.0
  7. Elwyn

    Action [TFS 1.X] Reward Chest

    Oh, right. There was other calls to :getWeight(). Sorry for forgetting that. I'll change now. Done, could you test again?
  8. Elwyn

    TalkAction [TFS 1.X] Get/Set Player Storage Value

    It's just for clarity, I think it would be better to have those two commands so people don't mistakenly change a storage value when they meant to just read it
  9. Elwyn

    TalkAction [TFS 1.X] Get/Set Player Storage Value

    Forgot to update the main post, but now it's as @Zothion suggested. It's compatible with every version of TFS until now, TFS 1.X is backward compatible so if it works for 1.0 it works for any other version.
  10. Elwyn

    TalkAction [TFS 1.X] Get/Set Player Storage Value

    On TFS 1.0 it's the creature id, only after 1.1 it's the player user data sadly :(
  11. Elwyn

    TalkAction [TFS 1.X] Get/Set Player Storage Value

    That's true, I could even use words param to know still use /getstorage and /setstorage just for the sake of clarity. Thanks for the suggestion, I'll improve the script now :)
  12. Elwyn

    Action [TFS 1.X] Reward Chest

    Change reward:getWeight() to ItemType(reward:getId()):getWeight(reward:getCount()), I'll change it in the main post
  13. Elwyn

    TalkAction [TFS 1.X] Get/Set Player Storage Value

    Create a file in talkactions/scripts named storage.lua and put the following code: On talkactions.xml put the following tags: <talkaction words="/getstorage" separator=" " script="storage.lua"/> <talkaction words="/setstorage" separator=" " script="storage.lua"/> To use /getstorage...
  14. Elwyn

    TalkAction [TFS 1.X] Set item action id

    Use it just like /r, put the item in the tile you're facing and say /aid number Create a file named set_actionid.lua on talkactions/scripts and put the following code: On talkactions.xml put: <talkaction words="/aid" separator=" " script="set_actionid.lua" />
  15. Elwyn

    Action [TFS 1.X] Reward Chest

    I made some adjusts on the script, now it should work for you @raganius With the adjust, it will work for any TFS 1.x, as long as future versions adhere to backwards compatibility. Now items with modified attributes inside the chest, such as actionid or subtype, will be properly sent to the...
  16. Elwyn

    [Investigation] Flash Client .DAT Spec

    Really cool to see your learning process. I'm glad that you shared your achievements, and took your time to explain in detail everything you found while learning. Hope to see you more around here, I knew nothing about .dat and now I feel like I thoroughly understand it for both clients (C++ and...
  17. Elwyn

    TFS Update to 10.8x, 10.9x series, adding missing features

    For the equipping item via hotkey feature, I already had something done a while ago. I made a PR for the TFS repo with the feature, if anyone want to keep track of it: https://github.com/otland/forgottenserver/pull/1794
  18. Elwyn

    TFS Update to 10.8x, 10.9x series, adding missing features

    Equipping item via hotkey is missing for TFS 1.x
  19. Elwyn

    Nelvara, Reset and Update Discussion Thread - The Unity of Nations, Misty Mountains

    Cons: will scare away people that do not want to use a custom client He changed to: Cons: will scare away people that only bot
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