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  1. Blasphemy

    Urgent! Clone items TFS 1.2

    I have this code, does it has the problem too?
  2. Blasphemy

    Otclient Classic UI

    I have an error, states doenst show on condition panel :( ERROR: protected lua call failed: /modules/game_healthinfo/healthinfo.lua:137: attempt to index local 'content' (a nil value) stack traceback: [C]: in function '__index' /modules/game_healthinfo/healthinfo.lua:137: in function...
  3. Blasphemy

    Otclient Classic UI

    I tested and looks fixed for me :) had the same issue
  4. Blasphemy

    Lua !online talkaction

    Lua Script Error: [TalkAction Interface] data/talkactions/scripts/online.lua:onSay data/talkactions/scripts/online.lua:33: attempt to concatenate local 'playerVocation' (a userdata value) stack traceback: [C]: in function '__concat' data/talkactions/scripts/online.lua:33: in...
  5. Blasphemy

    Lua !online talkaction

    Hi! im trying to show vocation on "online list" talkaction... what im doing wrong :C? someone can help me please local maxPlayersPerMessage = 10 function onSay(player, words, param) local playerCount = Game.getPlayerCount() local hasAccess = player:getGroup():getAccess() local...
  6. Blasphemy

    Nostalrius 7.7

    i think those changes were improve on 2019
  7. Blasphemy

    OTClient Update - Infinite Loop

    If you change it, it will become into a infinite loop
  8. Blasphemy

    OTCV8 auto updater doesnt detect changed files

    that's the "updater.php" file, Im having some troubles too... modules arent updating :(
  9. Blasphemy

    Nostalrius 7.7

    I was just boring and added some interesting: As you can see, if player has not money in him, he can travel with bank balance money. Way to insert, set all captain cities to: thais topic=1 carlin topic=2 ab'dendriel...3 edron...4 venore...5 darashia...6 ankrahmun...7 port hope...8 then copy...
  10. Blasphemy

    [TFS 1.2] Modal Window Helper Lib

    [Error - CreatureEvent::configureEvent] Invalid type for creature event: ModalWindowHelper [Warning - BaseEvents::loadFromXml] Failed to configure event got these msgs at console
  11. Blasphemy

    Lua Damage and Loot Log

    is there anyway to do it with tfs 1.2? thanks
  12. Blasphemy

    OTClient [OTCV8]New health/manabar margin problem

    that's how it should work :)
  13. Blasphemy

    OTClient [OTCV8]New health/manabar margin problem

    noo, with fullmana = 0 bar looks full
  14. Blasphemy

    C++ Customize OT console

    thanks for info, too much knowledge for a jobist
  15. Blasphemy

    OTClient [OTCV8]New health/manabar margin problem

    Well as i can see, you are not using the correct files. If you are using "layout" on your client, I think you must use the correct "40-healthinfo.otui" file, which is the one located at "data/styles" from classic UI dewral's client. Also, i think you must replace folder "game_healthinfo" (keep...
  16. Blasphemy

    OTClient [OTCV8]New health/manabar margin problem

    can you show me your 40-healthinfo.otui (from data/styles) and your healthinfo.otui from modules/healthinfo, please
  17. Blasphemy

    C++ Customize OT console

    Hi everyone, I want to make my ".exe" say "Example player has logged in" green msg when logged in and; "Example player has logged out" red msg when logged out. Also is there anyway to put timestamps on them? greets, and thanks for reading :D
  18. Blasphemy

    AutoLoot System for tfs 1.x

    that works great! thank you very much 1672088906 I tried to add an error message if player runs out of cap local function scanContainer(cid, position, virtualContainer) local player = Player(cid) if not player then return end local corpse = virtualContainer or...
  19. Blasphemy

    AutoLoot System for tfs 1.x

    Get it! thanksss I have an issue here.. The thing is that this function works great, but it only scan the main container (dead body) but if the monster drops a bag with items inside, the code doesnt recognizes and ignores them... is there anyway to get the code to read the items inside the bag...
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