amount = {
-- [vocation] = {minmp, maxmp, minhp, maxhp}, (it will be multiplied by player level)
[1] = {3, 3.5, 0, 0},
[2] = {3, 3.5, 0, 0},
[3] = {1,1.2, 2, 2.2},
[4] = {0, 0, 5, 7},
[5] = {3, 3.5, 0, 0},
[6] = {3, 3.5, 0, 0},
[7] = {1,1.2, 2, 2.2},
[8] = {0, 0, 5, 7}
}
function...