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  1. River KA

    looking for English anime tibia servers

    The post I mentioned is exactly my module. Same widgets formatting, same order, same bars, same infos, because the code is the same. He is just another thief from my client code that I let open. If you don't believe, go download the Kingdom Age client. And I got nothing from anyone. So shut the...
  2. River KA

    looking for English anime tibia servers

    Character mini window ripped from Kingdom Age ( Kingdom Age Online (https://kingdomageonline.com) ).
  3. River KA

    TFS 1.X+ Is possible to check in source, if player are using otclient ou normal client?

    There is already a function within TFS for it: Player.isUsingOtClient(self) You can use it like: if myPlayer:isUsingOtClient() then print('Hey, myPlayer is using OtClient!') else print('Well, myPlayer is NOT using OtClient.') end
  4. River KA

    Weird problem with transparency option in Object builder

    Create an file called Tibia.otfi and place it at the same path of Tibia.spr and Tibia.dat in which your RME uses. The content of Tibia.otfi should be that: DatSpr extended: true transparency: true frame-durations: true frame-groups: true * Note: DO NOT use tab in the content of...
  5. River KA

    OpenTibia Assets Editor

    I hope this partnership and this project moves forward. Good job!
  6. River KA

    Lua TFS[1.2] - Define player in condition

    The parameters can be redefined, just confirmed it. You may try that also, if you want and have time for it. I don't know why is not working in yours. :c As I know, you should instantiate Combat, Condition and use functions like createCombatArea(...) outside the script's function (so they will...
  7. River KA

    Lua TFS[1.2] - Define player in condition

    Just improving your solution. :) Its heavy to create Condition object (and Combat also) and set its parameters every time the spell is released. You better should create them only once before the whole script, set the needed dynamic parameters within the spell function (in this example, level...
  8. River KA

    Lua Paralyze aoe also affect monsters

    local condition = Condition(CONDITION_PARALYZE) local combat = Combat() local area = createCombatArea(AREA_SQUARE1X1) -- Effect area condition:setParameter(CONDITION_PARAM_TICKS, 20000) -- 20 seconds condition:setFormula(-0.25, 0, -0.45, 0) -- -25% to -45% of player speed...
  9. River KA

    Shirako ~Mapping Thread~

    Winner's map at 1st place of latest competition. @.Shirako. was the winner.
  10. River KA

    TFS 1.X+ mount on login

    Just as complement: The return 1; means 1 value as return. --- In Lua, you can return more than 1 value as the function's return: function getTalkaction(id) return TALKACTIONS_WORD[id], TALKACTIONS_SEPARATOR[id] -- >> 2 values returned << end -- You can use this like that: local word...
  11. River KA

    XML Monster Files Encoding Discussion

    Then set them all as UTF-8. There is no reason to set them as ISO-8859-1.
  12. River KA

    Otclient

    Well, Tibia 11 Protocol woud be probably hard to do and, for that, be expensive. I wouldn't take it. xD~ About advices on code, I think there are already many discussions of OTClient within the OTClient repositories. I don't know, honestly, what would be necessary for you to do. But, in my...
  13. River KA

    XML Monster Files Encoding Discussion

    Are there any XML monster file that has special characters still?
  14. River KA

    OTClient Game Map Anchors

    Sorry. Forgot that was a custom code of mine. 1. Add this within src/client/uimap.h in public functions: int getMapWidth() { return m_mapRect.width(); } int getMapHeight() { return m_mapRect.height(); } 2. Add this within src/client/luafunctions.cpp after functions of UIMap (after line...
  15. River KA

    XML Monster Files Encoding Discussion

    As I know, there are some loot items that uses special characters. E.g., jalapeño, I think. It means, the monster XML file, in which has the loot list, needs to use ISO-8859-1. The others, could be UTF-8, as they are already. I do not think it is necessary to set ALL XML monster files as...
  16. River KA

    XML Monster Files Encoding Discussion

    No, no. Never said that. But, if you create any Lua/XML code in TFS or Lua in OTClient, you can easily show special characters if you are using ISO-8859-1. Since the thread is about TFS, I said that. I don't know an easy way to do that using UTF-8.
  17. River KA

    OTClient Game Map Anchors

    Unfortunately, the game screen area is not a separeted widget. The game screen area is the same widget of the game map panel. It means, you need to anchor it by another way and then set a calculated margin-left and margin-top. Something like that: -- This, you need to set only once in...
  18. River KA

    Otclient

    Like what? Share some examples.
  19. River KA

    Programmer Need OTClient for my OTS

    What you mean by "make OTClient for my OTS"? Customizations or you don't even have the OTClient working for your server?
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