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  1. kyoushirou

    The Lost Kingdom Revival (Custom Vocs, Indepth RPG Map) Discussion/Feedback

    I have put the test on earlier than expected. I have to emphasize that the server barley has any features at the moment. This is more to give me a platform to develop on and push daily patches on. I intend to add new part of the map every day as a form of progress, since I want the server...
  2. kyoushirou

    The Lost Kingdom Revival (Custom Vocs, Indepth RPG Map) Discussion/Feedback

    Tonight at 22:00 CET for better or for worse I'll put up a very small test. It'll be one of the the 2 towns, 1 spawn and 3 quests inside the town and spawn and most likely every vocation except the Alchemist. I'll post the IP and a short intro in this thread when it's available. (Basically...
  3. kyoushirou

    The Lost Kingdom Revival (Custom Vocs, Indepth RPG Map) Discussion/Feedback

    I expect to be done with vocations before this weekend is over. If I push it I'd say map is ready for a short weekend beta or alike next friday. Another week or 2 tops for a longer test (aka until there's enough content for an actual launch) Finished some Archer spells. EDIT: Dope23 offered...
  4. kyoushirou

    The Lost Kingdom Revival (Custom Vocs, Indepth RPG Map) Discussion/Feedback

    This spell took me way too long. There's a similar one for mages. Harpoon Pull (for Warriors) Also more mage spells: I'm pretty satisfied with the mage for now as a base. Thoughts on the mage? I'll be moving on to the Alchemist next.
  5. kyoushirou

    The Lost Kingdom Revival (Custom Vocs, Indepth RPG Map) Discussion/Feedback

    No, the map is much too small at the moment. This is me testing it privately. I'm looking for as much feedback on the ideas as possible while I'm working on the map. As soon as the main town and enough hunting spots are finished I'll launch a test server.
  6. kyoushirou

    The Lost Kingdom Revival (Custom Vocs, Indepth RPG Map) Discussion/Feedback

    I'll be using some real tibia spells that are just well designed (Normal strikes for example, exura sio, utevo lux etc) but the plan is to work then into my kit, not the other way around. I'll keep thinking about it, not an entire voc but rather ways to add the idea without breaking the...
  7. kyoushirou

    The Lost Kingdom Revival (Custom Vocs, Indepth RPG Map) Discussion/Feedback

    Do you mean something like the real tibia mage or do you mean even burstier? Hmm.. This is a big driving force for me. I've always wanted to create a server with RPG elements of a high level (Aka good, immersive game world and quests). But it'd feel unoriginal without a good core concept. I...
  8. kyoushirou

    The Lost Kingdom Revival (Custom Vocs, Indepth RPG Map) Discussion/Feedback

    Not getting too much input (Some comments, some hype). Any ideas? Quests etc are more than welcome. The last one I added is a short run-around quest where you help the weapon npc in Radania (the current only town) get a contract with one of the djinn factions and in return he gives you a...
  9. kyoushirou

    The Lost Kingdom Revival (Custom Vocs, Indepth RPG Map) Discussion/Feedback

    Hi! I have a lot of experience in balancing custom vocations and it's one of the parts I enjoy the most. With my enthusiasm and feedback from players, I think it'll work out great. Currently I'm building the server based on the 10.77 protocol. Botting will NOT be legal and will result in a...
  10. kyoushirou

    The Lost Kingdom Revival (Custom Vocs, Indepth RPG Map) Discussion/Feedback

    I'm now convinced the spoiler tag is the devil. the Mage Mages have access to the obvious potions: SMP, GMP. Without further jabbering, here are some mage spells: Stat gain TL;DR [/spoiler] the Alchemist Stat gain TL;DR [/spoiler] the Map Is very much a work in progress. One town is...
  11. kyoushirou

    The Lost Kingdom Revival (Custom Vocs, Indepth RPG Map) Discussion/Feedback

    DISCLAIMER: I will present everything simplified and not very glorified or organized. If you're looking for a better look of what the server really is, wait until I present an advertising thread. Don't expect fancy screenshots or BB code. Updated spell lists on page 2. Report a Bug: Click...
  12. kyoushirou

    aund [mapping]

    Wow, they're all great. I really like the use of elevation.
  13. kyoushirou

    My Depot 8.6

    I like the layout, but the coal basins and the chairs kinda ruin it. The hangables (stuff on walls outside) is great. It's pretty good but a bit over-the-top for playability.
  14. kyoushirou

    Mapper Mapper looking for team.

    I've gone through your posts but there's not much.. Do you have any more screenshots of whats in your opinion your best work?
  15. kyoushirou

    [Sweden] The Lost Kingdom Server (custom client)

    Ah not at all my intention, sorry. It was more a heads up that you're cool to use the name etc. Looks like a good server and not just a cheap ripoff. Whats the exp rate?
  16. kyoushirou

    [Sweden] The Lost Kingdom Server (custom client)

    Got curious when I saw the name aswell :-) As one of the old TLK Developers - It's not associated with the classic TLK. However, there's a TLK inspired remake in the works if you're hyped for something similar.
  17. kyoushirou

    Mana Pot

    There should be a potions.lua in your /actions folder somewhere, inside that there's some kind of RemoveItem or doPlayerRemoveItem (or TransformItem etc, did not do LUA in ages) line, which you need to remove.
  18. kyoushirou

    Lua onKill Doesn't work properly

    Iirc ages ago I had the same problem, I ended up using an onDeath on the creature in question with a check instead. Only problem I can see with that is if your server isnt really amazing, it might lag.
  19. kyoushirou

    math.random question

    To answer your first question, that'll chose a random number between 136 and 142 :o)
  20. kyoushirou

    Lua Custom item?

    If it's obtained through a quest or any sort of LUA script, you could use a LUA function to just add the special name to a normal sword, then make another LUA onUse script that checks for the item name, and if the sword is called 'music sword' it'll play music. Other than that I guess you'll...
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