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Well..
I was making a pet system, and i prefereed to use a doCreateCreatureEx() like the item thing. So pet created virtually and i edit everything then add it, to replace current i just removed the current, created another one in same place with different name same hp. (Idea)
Well as you may know that this is bugged on tfs 0.4 so i looked around a bit in the code and it was clearly obvious it was messed out so here is the fix.
go to combat.cpp:
find
ReturnValue Combat::canTargetCreature
search in this function block for
if(deny)
return RET_NOERROR;
replace...
no it isn't possible....
function onUse(cid, item, frompos, item2, topos)
local nonremskulls ={ -- These are the skulls it cant remove. If player has any of these, the rune wont wor
SKULL_WHITE,
0
}
if isInArray(nonremskulls...
Well you could try this and tell me what are the errors you get
local frag_storage = 12245 -- the frag storage id
function onThink(interval)
local query = [[SELECT `players.name` AS `name` FROM `players` INNER JOIN `player_storage` ON `players.id` = `player_storage.player_id`
WHERE...
Well, I know that the tags are screwed when you get this mode.I am a talking about that the that mode is enabled automatically (i don't even click on it), as soon as i click on the edit thread button.
Well i donno if this is just from me, but whenever i try to edit any post the edit page automatically appears in WYSIWYG mode where all scripts included in code tags get screwed and i can't edit any post, it used to work fine but now i donno.