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  1. tarjei

    Shiva Shadowsong Thread

    funisum lumenos flam medicorus
  2. tarjei

    MoveEvent Puzzle system (not pillow puzzle) [ made on request, untested]

    Well this is some kind of puzzle riddle script, you set a position of first corner of a board where you put down elements on. Later on you define a proper solution (correct arrangement of all elements) when you put down last element on correct place, a riddle got shuffled.
  3. tarjei

    [Sweden] Necronia NW ♦ Custom Client ♦ Low Exp RPG

    Well I guess 854 is only deprecated number that says only when we started developing it...:P Anyway you simply wont be able to use pure 854 client on new Necronia beacosue we are using content files that comes from newest Tibia updates. The only way to connect will be otclient :>
  4. tarjei

    How to use Adobe PS for spriting + Rock Tutorial

    I wanna be a spriter from now on :D
  5. tarjei

    Shiva Shadowsong Thread

    function visitSpriteThread(cid) doCreatureSay(cid, "I am thinking, that may take a while", TALKTYPE_MONSTER) wait(3000) doCreatureSay(cid, "Still thinking dude...", TALKTYPE_MONSTER) wait_signal("shiva_send_sprite") doCreatureSay(cid, "Bombed 0.0", TALKTYPE_MONSTER)...
  6. tarjei

    Mapper Necronia NW - Custom LowXP RPG in need of a mapper

    Shiva I love the quality of your threads.. Graphics are just outstanding you know? Long time no see LIRO where were you hiding?
  7. tarjei

    Compiling get current player

    player pointer is null?
  8. tarjei

    [Sweden] Necronia NW ♦ Custom Client ♦ Low Exp RPG

    I think I will never use to such sense of humor >.>
  9. tarjei

    [lib] Semi-thread lib with signal handling and pausing. [+ examples]!!

    Yea indeed lua is not supporting multi threading at all I guess, but nice thing is to mess around with stuff like that. I guess I will use it for event library handling instead of using addEvents alone:P
  10. tarjei

    [lib] Semi-thread lib with signal handling and pausing. [+ examples]!!

    Hello, I came across Snejk's thread that considered threading in lua. Today I wanted to share some other approach to this topic. TaskHandler = {} function TaskHandler:new(callback, ...) local obj = {} self.__index = self setmetatable(obj, self) obj.idle_loops = 0...
  11. tarjei

    Client-Server interface

    Protocol~ lol...
  12. tarjei

    [DISCUSSION] setStorage vs Global Variables - Speed Test

    Well, I am currently testing influence of otc lua engine on tfs engine. So far it's preety impressive. You have power of all that otc engine give + you have just one lua state. Meaning global variables are accesible from every script XD
  13. tarjei

    CoC Project (Dota/LoL Characters)

    I am glad you didnt add any more word to project tittle. Esspecialy that starts with "K" <_<
  14. tarjei

    [DISCUSSION] setStorage vs Global Variables - Speed Test

    Well basic fail of lua in OTS is that you cant share global values between lua stats (actions, talksactions etc) Except that I think that speed is preety much similar.
  15. tarjei

    AJAX tricks enpowered by XAJAX libs.

    @edit Mod, please move it to website resources section, I posted it here by accident. Hello, I want to introduce you really fabulous library that I've found nowadays. What is it, that powerful in it? It allows you to make asynchronous calls to server using javascript, basicly without reloading...
  16. tarjei

    NPC Collecting items missions

    Thank you for sharing; )
  17. tarjei

    [Kingdom Age] Official Release

    You finished some kind of High School of Haters? Or trolling perhaps... ?
  18. tarjei

    Protocol 10.0+?

    There is new opcode in 10+ version, but even if you handle those, outfit animation will be still fucked up. New opcode is 16 ThingAttrNoMovementAnimation, all headers after that one are +1
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