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  1. Mattzon194

    C++ Boss Reward System BlackTek-Server

    Made it with some tweaks, on TFS 1.4.2 Hard asf Bcuz not clean source!, Thx alot for the Commit! Works perfect with Lua monsters/xml monsters if u have both styles :)
  2. Mattzon194

    OpenTibia OTClient that unpack map.otbm to .png files - v4.0

    I noticed that the Mapviewer didn’t seem to load Lua monster files by default in creaturesData.php. Since my server uses both XML and Lua (revscript) monster files, only the XML ones were being picked up. I’m not sure if I missed a config option or something, but I ended up updating...
  3. Mattzon194

    OpenTibia OTClient that unpack map.otbm to .png files - v4.0

    Nice! Im gonna test that later on. Thanks alot for the information/guide! :cool:, Perfect I have one vps at Hetzner cloud aswell New Custom Tibia Rpg (https://www.ameraot.org/mapviewer.php)
  4. Mattzon194

    OpenTibia OTClient that unpack map.otbm to .png files - v4.0

    Cool system! Testing it on my P Awesome system! I attempted to generate PNG/JPG files directly from my VPS using OTClient on Linux, but unfortunately wasn’t successful. I'm not entirely sure what went wrong, or if it’s even fully supported. Instead, I generated all images on my personal...
  5. Mattzon194

    shaders do not appear on monsters

    I tested this using the Xodet NPC (TFS 1.4.2), and everything seems to work. The NPC now spawns with the correct shader (in this case shader = 9) right on server startup, you dont have to summon them, Code made in xodet.lua local keywordHandler = KeywordHandler:new() local npcHandler =...
  6. Mattzon194

    Some monsters wont attack player TFS 1.4

    Im gonna do that next time I if i have to start over on a clean source "project" ^^ had been easier to search the fault then... I never used Git in that way before, but I see alot of people do that, but im new in this one
  7. Mattzon194

    Some monsters wont attack player TFS 1.4

    nope, i just followed commit and did it locally on comp.. 1745273154 ty, gonna test that 1745273188 No :( xD
  8. Mattzon194

    Some monsters wont attack player TFS 1.4

    "Nope, it’s not clean. 😅 I think I messed something up when I implemented a dungeon system, but I’m not sure which source file I should look into. It was a pretty big commit to follow. I was hoping it was just a broken Lua script… but I guess I’m not that lucky, hehe, 😅 Does anyone know which...
  9. Mattzon194

    Some monsters wont attack player TFS 1.4

    They will only attack if i push the monster, does someone had similar problem? xD
  10. Mattzon194

    Imbuements work only from TFS 1.x+ onwards.

    King! Would love to use that ^^
  11. Mattzon194

    [Germany] [7.7] ZamoniaOT RL Map

    Nice server! I Iike the custom mods, I got the feeling about the admins really care about their players! 💪
  12. Mattzon194

    Canary How do I remove the event room and training room teleports and their sign from my map

    Yes, you can see each teleports just right click on each teleport and press "go to position" and you can remove & change the things u want to change :) this custom map is like "overlapping some sections, like the thais temple.
  13. Mattzon194

    Canary How do I remove the event room and training room teleports and their sign from my map

    Looks like you use Canary? Then open "Custom folder and load that map, should be inside your "World folder"
  14. Mattzon194

    Good solo server?

    Check this Aureaglobal.se <- has been a few problems on but solved :), ongoing improvements/updates aswell, It has a 7.4 kind of gameplay (make runes) old school rune system with sds,explos,uhs. Custom task systems, custom sprites, and more. The gameserver output is 7.4 gameplay with newer...
  15. Mattzon194

    OTClient Corrupt Data OTCV8

    idk^^ im new at this, im tryin to edit monster with assets editor and then i compile this, (assets files) after that i press "export to legacy" and it automatic convert those assets files to old tibia.dat and tibia.spr file. (client 11.00) but the tibia.dat/spr wont work but the assets files work.
  16. Mattzon194

    OTClient Corrupt Data OTCV8

    I understand what u mean, but the problem is that it works on proper cipsoft client, but not on otc
  17. Mattzon194

    OTClient Corrupt Data OTCV8

    1731594660 well same thing happens with this draggy
  18. Mattzon194

    Solved Assets editor custom monsters. (problem) Client 1340/11.00

    Works more stable on 1340 canary tibia client, otc redemption 1340 (sprite bug) see videos/pictures. (just compiled new otcredemption.) I have tested all things i know, I may need to adjust something in clients? Idk..) I also tried to export 1 monsters from monster list and add one by one...
  19. Mattzon194

    OTClient Corrupt Data OTCV8

    Anyone has a clue? Seems to work in 1340 canary tibia client, but error on otcredemption, but wont work to logut, ( u have to exit log)
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