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    TFS 1.X+ Attackspeed change milliseconds to percent

    Lower attack speed to be fast (1000 milisecond = 1 second to do attack basic) and higher to be slow (4000 milisecond = 4 second to do attack basic). This show how attacks you do in miliseconds, I believe you got confused.
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    TFS 1.X+ Attackspeed change milliseconds to percent

    This cod works fine But attackspeed dont. When I put 100% atkspd time takes double that normal attack, when I put 1%, nothing happens (normal atk basic)
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    TFS 1.X+ Attackspeed change milliseconds to percent

    I put your code like this uint32_t getAttackSpeed() const { Item* weapon = getWeapon(false); if (weapon && weapon->getAttackSpeed() > 0) return (weapon->getAttackSpeed() * 100) / vocation->getAttackSpeed(); return vocation->getAttackSpeed(); } Independent of...
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    TFS 1.X+ Attackspeed change milliseconds to percent

    -TFS 1.3 Hi I added the attackspeed system on the server following this reference https://otland.net/threads/c-item-attack-speed-attr-key-not-recognized.262272/ The script only run when I put this cod Player.h uint32_t getAttackSpeed() const { Item* weapon = getWeapon(false)...
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    TFS 1.X+ Check if item is equiped on player to cast spells

    You really good, now the scripts working! thanks to help me XD
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    TFS 1.X+ Check if item is equiped on player to cast spells

    Without erros in console, spells dont work.. Do you believe it is possible to do this check to use spells? I haven't seen anything like it in forum posts. Thanks to try help me XD
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    TFS 1.X+ Check if item is equiped on player to cast spells

    data/spells/scripts/custom/teste.lua:onCastSpell data/spells/scripts/custom/teste.lua:22: attempt to call global 'getPlayerWeapon' (a nil value)
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    TFS 1.X+ Check if item is equiped on player to cast spells

    Hi I'm trying to put a function to check if the player is using an item, if it is positive, the player can use the ability, otherwise the player can't use the spell, since only players with the equipped item can release the spell. local weapons = { {itemId = 2321}, -- giant smithhammer...
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    [TFS 1.X] Rarity Rolls & Custom Attributes Library

    Hi leo32, This script is amazing.. I'm doing a lot of tests on TFS 1.3 (12.60+) and got erro with some attributes (without erros in cmd). All Resistence attributes All Enhanced Damage Spell Damage The attributes mentioned above don't work. I tried to modify the script but I didn't find the...
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    TFS 1.X+ Effect weapon Attack

    Hi Xikini, I did the changes and it's now working as I would like. Thank you and Nekiro for help me.
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    TFS 1.X+ Effect weapon Attack

    Hi Nekiro, I replaced the code and now i got this error data\scripts\weapons\scripts\club.lua:19: function arguments expected near ')' Thanks to try help me XD
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    TFS 1.X+ Effect weapon Attack

    I'm trying to modify weapon effect attack. I would like to make the basic attack have the same effect exori. However I can only do "exori hit" feat around the monster instead of around the character, as shown in the image. I send the used code. I would like to make the hit area around the...
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    [TFS 1.3] [Revscriptsys] Free Lua scripting service - Post your requests! Let's learn it together!

    Don't works, this return a nil value for rewardboss. Thanks for try help me
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    [TFS 1.3] [Revscriptsys] Free Lua scripting service - Post your requests! Let's learn it together!

    I'm creating a monster using revscriptsys. The configuration corresponds to the reward boss using rewardboss = "true". But now I need registre script = "rewardboss.lua" , and idk how make this. I think this happens "You are not the owner" because need registre script.lua
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    [TFS 1.3] [Revscriptsys] Free Lua scripting service - Post your requests! Let's learn it together!

    I'm using a normal account (without god) and got this erro.
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    [TFS 1.3] [Revscriptsys] Free Lua scripting service - Post your requests! Let's learn it together!

    Hello how can I add the script ="rewardboss.lua" to the monster? When I put rewardboss="true" in the config a message appears "You are not the owner"
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    [12.40+] New Lion Sanctum [Werelions+Werelioness] (with spawn)

    hey Fortera Global, can you send your items.otb?
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    Action [TFS 1.2] Exercise Weapons

    I solved this problem using in creaturescirpts/others/logout.xml player:setStorageValue(37, 0) Now I try to change the rateskills
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    The carpet of secret library don't is a carpet in RME

    I can't put the floor under the carpet because he cancels the carpet
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    Action [TFS 1.2] Exercise Weapons

    I search the erro, this work only if you attack the target on pz zone.. But know I try change the rate and nothing happens. When I change de number in skillrate, don't change the rates. local skillRate = 100*configManager.getNumber(configKeys.RATE_SKILL) What I need do?
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