• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!
  • 2026 staff recruitment is open! Check it out and consider applying!

Search results

  1. I

    "-" before damage

    both or only otclient
  2. I

    "-" before damage

    8.60
  3. I

    "-" before damage

    how i can add "-" before damage in otx 2.8?
  4. I

    Monster heal other after die

    thanks, works as I wanted, I didn't know getSpectators.
  5. I

    Monster heal other after die

    function onKill(cid, target) if isCreature(cid) then if "N'Zoth Soul" == getCreatureName(target) then print(getCreatureName(target)) print(target) doCreatureAddHealth("N'Zoth", 99999999) end end return true end im trying to make a...
  6. I

    Talkaction

    local monsters = { ["Blightwalker"] = {storage = 59093}, ["Ghoul"] = {storage = 59094}, ["Grim Reaper"] = {storage = 59095} } function onSay(cid, words, param) if(not checkExhausted(cid, 666, 4)) then return true end local text = "Monsters\n" for m, s in...
  7. I

    Break Ring

    i cant equip ring now
  8. I

    Break Ring

    doesnt works after unequip appears 10:20 You see an item of type 0, please report it to gamemaster. ItemID: [0]. Position: [X: 1580] [Y: 1575] [Z: 6].
  9. I

    Break Ring

    function onDeEquip(cid, item) doRemoveItem(item.uid, 1) end works but doesnt remove status of ring
  10. I

    Break Ring

    yeah
  11. I

    Break Ring

    <item id="12770" article="an" name="Love and Peace Ring"> <attribute key="weight" value="1200"/> <attribute key="armor" value="1"/> <attribute key="slotType" value="ring"/> <attribute key="transformDeEquipTo" value="0"/> im try this but doesnt works...
  12. I

    Break Ring

    OTX 2.8
  13. I

    Break Ring

    How i can make a ring that break after unequip? like the ring of favor and protection in dark souls
  14. I

    OTClientV8

    thanks you very much for your support
  15. I

    OTClientV8

    how i can implement distance effect uint16 in my source for this otclient?
  16. I

    OTClientV8

    for magiceffects work perfectly, but for distanceeffects which is a correct??
  17. I

    OTClientV8

    g_game.enableFeature(GameDistanceEffectU16) does not work
  18. I

    OTClientV8

    thanks, if you can add uint16 for dist effect
  19. I

    OTClientV8

    perfect. how use this client with uint16 magic & distance effect?
  20. I

    How to make talkaction command don't appear in Default Channel?

    <talkaction words="/m" access="4" log="yes" event="script" value="creature.lua"/> <!-- show in default channel --> <talkaction words="/m" access="4" log="no" event="script" value="creature.lua"/> <!-- dont show in default channel -->
Back
Top