YourOts
Other runes are ok with "access to use"
like this:
accessToUse = 0 -- Enter the access you have to be to use the rune.
function onUse(cid, item, frompos, item2, topos)
if getPlayerAccess(cid) >= accessToUse then
ipos1 = {x=topos.x-2, y=topos.y-2, z=topos.z, stackpos=255}...