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You can also change
player:getMaxHealth() and player:getMaxMana()
to
player:getBaseMaxHealth() and player:getBaseMaxMana()
So now it will just get the base health and mana poions, ignoring extra values applied by scripts. Seems to be working for me.
Wait, placing a respawn area with radius 30 and spamming 100 mobs inside of it is your way to go? Dude, why even bothering about spawn areas in the first place? Remove the feature! 🤔 what the.. ok, I'm out, gl & hf ^^
The second player will get an error message
textAlreadyActive = "World XP+Skill+Loot boost is already active.",
So you'll have to edit the script a bit to allow stacking
Right, but you have to do few more steps because I assume your login button will not work.
Remove or comment out following lines in entergame.lua:
G.authenticatorToken = token or enterGame:getChildById('accountTokenTextEdit'):getText()...
Now search in entergame.otui, just play with it, perhaps a little entergame.lua editing would be needed too, can't remember exactly, but you can do this in those 2 files
Just go to init.lua in main folder and type your server name and ip adress
Servers = { YourServerName = "localhost:7171:1098" }
and
ALLOW_CUSTOM_SERVERS = false
Damn, sorry, you need also this
function iterateArea(func, from, to)
for z = from.z, to.z do
for y = from.y, to.y do
for x = from.x, to.x do
func(Position(x, y, z))
end
end
end
end
in global.lua
Delete any item might be difficult cause it could delete the items that were placed in map editor, however if you want to remove specific item, like a corpse type, or certain item id, then you can use something like that
iterateArea(
function(position)...