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Search results

  1. M

    Check number of VIP days when logging in

    worked perfectly. Wow, I can't believe it was just that. thank you so much
  2. M

    Check number of VIP days when logging in

    Forgiveness by mistake. I was trying to edit my code and ended up changing it. I'll post again with the right script this time. This one has a 30-day counter, how can I do it so that after those 30 days have finished removing the player's storage? I am using a TFS version 0.3.6 local a = {...
  3. M

    Check number of VIP days when logging in

    function onSay(cid, words, param) if getPlayerStorageValue(cid, 123456) == 1 then return doPlayerSendTextMessage(cid, 20, "Ya eres Vip.") and true else if getPlayerItemCount(cid, 2145) < 8 then return doPlayerSendTextMessage(cid, 20, "Necesitas de 8 diamond para comprar vip.") and true end if...
  4. M

    Check number of VIP days when logging in

    Hello, gentlemen! I have a script that when the player buys a VIP on my server, his account will stay with that VIP for 30 days and he will get a storage (which will be used for several things, but it does not matter here). Well, the problem is that when the 30 days of VIP is over, the player...
  5. M

    distance skills bug

    up
  6. M

    distance skills bug

    The skills of my Pokémon have a bug that does not damage when I use them at a distance greater than 3 sqm. The remote skills I configure for the pokemon to be able to use at a distance of 6 sqm, for example. They use it, the animation of the magic goes out and goes towards the wild pokemons...
  7. M

    Lua RME bug

    So, I imported yes, I can put them, I can see them, if I connect the server they are there. But if I close Remeres and open it again, they are no longer there, they disappear from the rme and consequently also disappear from the server. It looks like it’s not saving. Can I add you to the...
  8. M

    Lua RME bug

    yes, it's generating the file in the appdata, I'll leave it here for you to see. I'm running as an administrator. Map edits save normally, only monsters that disappear when reopening RME
  9. M

    Lua RME bug

    I'm adding monsters to my RME normally, I save everything normally, right on the server and they are there the way they should be. BUT if I close RME and open ALL monsters again, they disappear. Even saving if I close RME when I open it again, the monsters are no longer there. No error...
  10. M

    Otclient bugged after compiling the SERVER sources

    No, i added a passive monster system (they only attack if the player attacks him first). I also think that the system could have done this, so I would compile as sources again, without adding anything, just compile and generated another executable and gave the same error, without changing...
  11. M

    Otclient bugged after compiling the SERVER sources

    I compiled the sources on my SERVER to add new systems. Replaces the executable and turn on the server, when I went to login with the client, it was like this. Does anyone know why? Do I have to do something with the client afterwards to compile the server sources? do I have to edit anything...
  12. M

    error compiling sources

    It was as I thought, I passed the sources to my brother's computer and managed to compile normally. The problem was my PC. Thank you very much for trying to help me, I don't even know how to thank you. Thank you very much. Saved my life.
  13. M

    error compiling sources

    I did this procedure and it continues the same problem from the beginning. I am 99% sure that it is something with my computer and no matter what I do it will continue, I need to format it. I will try to compile on another computer tomorrow. In the meantime can you compile for me? I made...
  14. M

    error compiling sources

    I downloaded StiansRepackDev-Cpp_v2. I left my compiler the same as yours and still the same error. It's probably something on my PC. If I do the updates I need here in my source and send you can you compile for me?
  15. M

    error compiling sources

    Sorry for the delay, I was sleeping. Were you able to compile the sources? I tried here with this file that you sent and it keeps giving error. Do I need to place the file in a specific folder?
  16. M

    error compiling sources

    It's a PokeTibia server, I got it from another forum, I don't know if I can post a link here. If you prefer, I can add it to Discord. I tried to compile without my modification and it's giving the same error My discord: Doouglita#9952
  17. M

    error compiling sources

    Excuse. I am using devcpp to compile. I'm trying to compile the sources for Pokemon HuatsonOT V2.0 (DXP). Windows. I'll leave the print under the visual studio
  18. M

    error compiling sources

    Good morning guys from Otland. So, I needed to work on my sources to add a new system on my server, but when compiling this it gives an error and I am not able to solve it. I searched here and in other forums but I didn't find anything like it, can someone help me? I'll leave a print with the...
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