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  1. J

    C++ (Action) Request SLOT MACHINE

    When I use the Item with actionid 5555 (Slot Machine) I can receive a random item between (10, 500, 600, 700, 855) or nothing. And the items have custom win % Item 500 is 10% win rate Item 10 is 80% win rate
  2. J

    CreatureEvent [TFS 1.1] Skill Points, modalwindow

    [13/04/2019 12:06:08] [Error - TalkAction Interface] [13/04/2019 12:06:08] data/lib/sp.lua [13/04/2019 12:06:08] Description: [13/04/2019 12:06:08] data/lib/sp.lua:40: attempt to index global 'Player' (a nil value) [13/04/2019 12:06:08] [Warning - LuaScriptInterface::initState] Cannot load...
  3. J

    [OTClient] The Forgotten Tibia Server 0.8

    Working Fine After Some Adjusts.
  4. J

    Lua NPC Duel System (POKEMON TIBIA)

    My NPC System don't work fine. Bugs: If I talk with NPC and say hi/duel he say: "You need a pokemon to do this" but if I remove this function in script, the NPC summon the First Pokemon, but The Pokemon don't attack my pokemon. He is "Passive". And when Dead, I can catch the Pokemon, I need...
  5. J

    Lua Block action item in Protection Zone

    Thanks!!! It works fine now.
  6. J

    Lua Block action item in Protection Zone

    How Block a action item in Protection Zone? with lua script If the player use the Item, say a message: "You can't use this item in Protection Zone" function onUse(cid, item, fromPosition, itemEx, toPosition) if item.itemid == 4850 then if #getCreatureSummons(cid) == 0 then...
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