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  1. MadMOOK

    [USA] Mookvu 10.10 100% custom RPG - OFFICIAL START!

    I lowered the difficulty of starting monster if thats y ppl are not staying :P
  2. MadMOOK

    Lua Bonus to Mounts?

    well... look in your sources for answer then
  3. MadMOOK

    [USA] Mookvu 10.10 100% custom RPG - OFFICIAL START!

    the server is back up, i wonder what happend... it said nothing in console
  4. MadMOOK

    Keep one, drop one

    cave man
  5. MadMOOK

    Keep one, drop one

    religion saddness
  6. MadMOOK

    What server do YOU prefer seeing online?

    Definately custom ;)
  7. MadMOOK

    [ZnoteAAC] TibiaCOM layout. Proceed or waste of time?

    I like it better than the 1 i have
  8. MadMOOK

    10.50 RME Latest

    I forgot to add this to the bottom of clients.xml and replace 10.10 with this one <client name="10.10" default="true" visible="true" otb="10.10" data_directory="1010"> <otbm version="3"/> <extensions from="8.20 - 8.31"/> <data datversion="10.10" sprversion="9.6"...
  9. MadMOOK

    Solved Guild query halp

    Thx limos XD
  10. MadMOOK

    Lua Bonus to Mounts?

    Like so... only certain things can go in the main line... <mount id="1" clientId="368" name="Widow Queen" speed="100" attackSpeed="-100" healthGain="5" manaGain="5" healthTicks="1" manaTicks="1" premium="no" > <skills weapon="5"/> <skills shielding="5"/> <stats...
  11. MadMOOK

    Solved Guild query halp

    What do I do about this?
  12. MadMOOK

    10.50 RME Latest

    Compiled by me 9/2/2014. House exits are fixed in this version! Gogo Credits to everyone on https://github.com/hjnilsson/rme <3 Archive.dll is included in the file. If you wish to compile your own like I did use this tutorial, its easy! <3 Download Link: Here
  13. MadMOOK

    OpenTibia [10.76] Remere's Map Editor

    u might get support here http://otland.net/threads/compiling-remeres-map-editor-from-the-latest-source-with-msvc-2013.216826/
  14. MadMOOK

    Compiling Remere's Map Editor from the latest source with MSVC 2013.

    Wow thanks Edit: Hey what do I change in sources to get RME to use the new dat structure?
  15. MadMOOK

    New OTItemEditor

    rehost please
  16. MadMOOK

    Lua Spell help

    Can someone make this exori spell, like the spell below it? local SPELL_LVL_STORAGE = 18479 local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_HITAREA) setCombatParam(combat...
  17. MadMOOK

    Solved Energy strike does no damage

    ty
  18. MadMOOK

    Solved Energy strike does no damage

    Can someone tell me why this isnt doing damage? 10.10 0.3.7 local SPELL_LVL_STORAGE = 18472 local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE) setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_ENERGYAREA) setCombatParam(combat...
  19. MadMOOK

    Information about [Paypal]

    my friend just pasted this to me.. so it will be allowed on the 8th and onward
  20. MadMOOK

    Scripter Support, scripts etc

    WibbenZ is really good, I highly suggest this guy!
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