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  1. Gubailovo

    Tower Defense Event [TFS 1.0 / 1.1]

    can someone help me with this? 1654708549 [Warning - Event::loadScript] Event onHealthChange not found. data/creaturescripts/scripts/twdEvent/twdHealthChange.lua
  2. Gubailovo

    greedy goblin

  3. Gubailovo

    greedy goblin

  4. Gubailovo

    What is your favorite game?

    i like to play hide and seek
  5. Gubailovo

    MoveEvent [1.3] Snek 🐍

    There is a small problem. If I have not seal a single apple, the game is complete and I stay in place. In the rest, everything is fine. So far I am waiting for an answer, in the pop contact your other scripts))
  6. Gubailovo

    Tower Defense Event

    https://otland.net/threads/tower-defense-event-tfs-1-0-1-1.226276/post-2690600
  7. Gubailovo

    Tower Defense Event

    10.98 TFS1.3
  8. Gubailovo

    Tower Defense Event

    modal windows do not open when building towers 1650057319
  9. Gubailovo

    Tower Defense Event

    please help me with this event https://otland.net/threads/tower-defense-event-tfs-1-0-1-1.226276/post-2690600 data/actions/scripts/twdHammer.lua dofile('data/libs/TWD/towerDefenseLib.lua') function onUse(cid, item, fromPosition, target, toPosition, isHotkey) local player = Player(cid)...
  10. Gubailovo

    Tower Defense Event [TFS 1.0 / 1.1]

    oh, i've been looking for something like this for a long time! but i have a problem with setting in tfs 1.3 should a modal window open when the event starts? when switching to tp, it teleports me to the room. after 30 seconds, 1 wave of mobs begins. when using a hammer gives an error. Lua Script...
  11. Gubailovo

    Feature [TFS 1.3] Monster Levels

    everything compiled without errors. added 2 more skulls. (to split by 20) // Elite Monsters skull by LEVEL: if (level >= 1 && level <= 20) { skull = SKULL_WHITE; } else if (level >= 21 && level <= 45) { skull = SKULL_YELLOW; } else if (level >= 45 &&...
  12. Gubailovo

    CreatureEvent [TFS 1.3 / 1.4] Upgrade System

    I am also very interested in this system. is it possible to add a couple more rarities to the items? (how hard is this? or should I just edit upgrade_system_const)
  13. Gubailovo

    [TFS 1.4] Rarity Rolls & Custom Attributes Library Bug?

    did you manage it? tell me the solution
  14. Gubailovo

    I need help with the object builder

    try this one
  15. Gubailovo

    [TFS 1.X] Rarity Rolls & Custom Attributes Library

    I think there are sympathetic and kind people on Otland. i am trying to add Rarity Rolls & Custom Attributes Library. but i'm lost at this moment src/combat.cpp (on line 750+) Combat and boosts changes by nekiro · Pull Request #2497 · otland/forgottenserver...
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