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  1. miguelshta

    CreatureEvent [TFS 1.3 / 1.4] Upgrade System

    yeah i have compiled with that vcpkg install --triplet x64-windows boost-iostreams boost-asio boost-system boost-filesystem boost-variant boost-lockfree luajit libmariadb pugixml cryptopp 1599444138 @oen432 i dont know how to download the sources with luajit enabled :/
  2. miguelshta

    CreatureEvent [TFS 1.3 / 1.4] Upgrade System

    how i can change to lua 5.1? or what i need to do?
  3. miguelshta

    CreatureEvent [TFS 1.3 / 1.4] Upgrade System

    The Forgotten Server - Version 1.3 Compiled with Microsoft Visual C++ version 14.2 Compiled on Aug 30 2020 01:01:39 for platform x64 Linked with Lua 5.3.5 for Lua support
  4. miguelshta

    CreatureEvent [TFS 1.3 / 1.4] Upgrade System

    @oen432 i think the entire error is for something named "POW" i got this console error too when blightwalker attacks some player and in the line 1587 of upgrade..system..core have something like math.Pow attempt to call a nil value (field 'pow')
  5. miguelshta

    CreatureEvent [TFS 1.3 / 1.4] Upgrade System

    @oen432 this is correct? function Player:onMoveItem(item, count, fromPosition, toPosition, fromCylinder, toCylinder) if item:getAttribute("wrapid") ~= 0 then local tile = Tile(toPosition) if (fromPosition.x ~= CONTAINER_POSITION and toPosition.x ~= CONTAINER_POSITION) or...
  6. miguelshta

    CreatureEvent [TFS 1.3 / 1.4] Upgrade System

    @oen432 and if i use look on myself got item level: 0 maybe something wrong on my player.lua? function Player:onBrowseField(position) return true end function Player:onLook(thing, position, distance) local description = "You see " .. thing:getDescription(distance) description =...
  7. miguelshta

    CreatureEvent [TFS 1.3 / 1.4] Upgrade System

    i think when open monsters corpses 1599409987 when monster dies: Lua Script Error: [Main Interface] in a timer event called from: (Unknown scriptfile) data/upgrade_system_core.lua:1517: attempt to call a nil value (field 'pow') stack traceback: [C]: in field 'pow'...
  8. miguelshta

    CreatureEvent [TFS 1.3 / 1.4] Upgrade System

    @oen432 please help me i want your system i love it i wanted it on my serv
  9. miguelshta

    CreatureEvent [TFS 1.3 / 1.4] Upgrade System

    i have no messed any in the config file also got this Lua Script Error: [Main Interface] in a timer event called from: (Unknown scriptfile) data/upgrade_system_core.lua:1517: attempt to call a nil value (field 'pow') stack traceback: [C]: in field 'pow'...
  10. miguelshta

    CreatureEvent [TFS 1.3 / 1.4] Upgrade System

    Error: Lua Script Error: [Action Interface] data/actions/scripts/upgrade_system_actions.lua:onUse data/upgrade_system_core.lua:989: bad argument #1 to 'random' (interval is empty) stack traceback: [C]: in ? [C]: in function 'math.random' data/upgrade_system_core.lua:989...
  11. miguelshta

    Spell TFS 1.1 Double Shot

    how to make it triple or quintuple shot?
  12. miguelshta

    Lua Xikini's Free Scripting Service TFS 1.3

    @Xikini can you do 1.- action critical imbuement stone < adds 15% criticalchance and 20% criticaldmg mana leech imbuement stone < adds 100% mana leech chance and 5% mana leech 2.- npc that sell these stones for 1000 silver tokens my variables for crit and mana leech are: manaleechchance = 100%...
  13. miguelshta

    Spell [TFS 1.X]] Brutal Swing

    yeah thats my post but no solved yet :c
  14. miguelshta

    Spell [TFS 1.X]] Brutal Swing

    @Leo32 how to make emote spells purple? looks very nice
  15. miguelshta

    C++ Connection lost protection system

    If the server identifies that your connection is gone, the time it takes until your character is logged out will then depend on your vocation because each of them has different chances of survival. Druids and sorcerers will be kicked out of the game after 40 seconds, paladins after 50 seconds...
  16. miguelshta

    TFS 1.X+ Help Missing Condition?

    using tfs 1.3 console error: Lua Script Error: [Test Interface] data/spells/scripts/support/light.lua data/spells/scripts/support/light.lua:9: attempt to call method 'addCondition' (a nil value) stack traceback: [C]: in function 'addCondition'...
  17. miguelshta

    Edit emote spell message type

    did you compelte that?
  18. miguelshta

    TFS 1.X+ changing emote spells color to purple

    got this error Severity Code Description Project File Line Suppression State Error (active) argument of type "TextColor_t" is incompatible with parameter of type "SpeakClasses" theforgottenserver c:\Users\Administrator\Documents\alunia\src\game.cpp 3301
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