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edit this script as described above?
local config = {
centerRoom = Position(33353, 31350, 7),
bossPosition = Position(33353, 31350, 7),
newPosition = Position(33353, 31350, 7)
}
local function clearForgottenLloyd()
local spectators = Game.getSpectators(config.centerRoom, false...
hello clan, i need a script in movements where the player can only pass in tp if in the area that tp takes he has a monster and he can only enter tp again after an hour, he will be kicked out of the saddle after 10 minutes.
I hope you help me thank you
good morning, someone could convert this script to tfs 1.3. thanks
function onAdvance(cid, skill, oldLevel, newLevel)
if skill == SKILL__LEVEL then
local spells = {}
for index = 0, getPlayerInstantSpellCount(cid) - 1 do
local spell =...
solution?
AREA1 = {
{0, 0, 0},
{0, 3, 0},
{0, 0, 0}
}
local function sendHealingEffect(cid, position, loopCount)
local player = Player(cid)
if not player then
return
end
position:sendDistanceEffect(player:getPosition(), CONST_ANI_SMALLHOLY)...
AREA1 = {
{0, 0, 0},
{0, 3, 0},
{0, 0, 0}
}
local function sendHealingEffect(cid, position, loopCount)
local player = Player(cid)
if not player then
return
end
position:sendDistanceEffect(player:getPosition(), CONST_ANI_SMALLHOLY)...
Now i'm having another error, convert this script to tfs 1.3 to min please?
Lua Script Error: [Action Interface]
data/actions/scripts/cave_exc/cave_1.lua:onUse
data/actions/scripts/cave_exc/cave_1.lua:77: attempt to call field '?' (a number value)
stack traceback:
[C]: in function '?'...
Lua Script Error: [Action Interface]
data/actions/scripts/cave_exc/cave_1.lua:onUse
data/actions/scripts/cave_exc/cave_1.lua:117: attempt to index global 'player' (a nil value)
stack traceback:
[C]: in function '__index'
data/actions/scripts/cave_exc/cave_1.lua:117: in function...
Lua Script Error: [Action Interface]
data/actions/scripts/upgrade_system_actions.lua:onUse
data/upgrade_system_core.lua:10: attempt to call method 'isItem' (a nil value)
stack traceback:
[C]: in function 'isItem'
data/upgrade_system_core.lua:10: in function...