function visitSpriteThread(cid)
doCreatureSay(cid, "I am thinking, that may take a while", TALKTYPE_MONSTER)
wait(3000)
doCreatureSay(cid, "Still thinking dude...", TALKTYPE_MONSTER)
wait_signal("shiva_send_sprite")
doCreatureSay(cid, "Bombed 0.0", TALKTYPE_MONSTER)...