• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!
  • 2026 staff recruitment is open! Check it out and consider applying!

Search results

  1. trayron1

    Oracle for Each Vocation

    Xikini, where im change for he say with players lvl 10 and above? because he only speak with players exactly level 10 :/
  2. trayron1

    Oracle for Each Vocation

    Wow, PERFECT, I LOVE U <3
  3. trayron1

    Oracle for Each Vocation

    Im just need remove this line? :v
  4. trayron1

    Oracle for Each Vocation

    Thanks for help me, npc now talk with me, but this happens. When im level 9 or bellow, the npc say it "You must be level 10 to leave this island. You will need to gain some levels before leaving" When im level 11 or above, the npc say it too "You must be level 10 to leave this island. You will...
  5. trayron1

    Oracle for Each Vocation

    Now, the npc dont talk with me when i say hi, what im need to say? Npc: data/npcs/Vision.xml <?xml version="1.0" encoding="UTF-8"?> <npc name="Vision" script="vocTravel.lua" walkinterval="2000" floorchange="0"> <health now="100" max="100"/> <look type="128" head="17" body="54" legs="114"...
  6. trayron1

    Oracle for Each Vocation

    im using forgottenserver-1.1 - 10.86 cant work npc :/
  7. trayron1

    Oracle for Each Vocation

    Hello Otland Fans, im want a npc that teleport the player according to your vocation. My server have 8 vocations, and 8 citys, 1 city for each vocation, but until level 10, all vocations playing in same place (like rookgard, but the player already have your vocation). Im want a oracle, when the...
  8. trayron1

    MoveEvent [TFS 1.1] "Catacombs" Teleporter like Diablo 3 Teleport - Great for RPG servers

    Dont work for me, aaaaaaaaaaaaaaaa when i up in sqm show tutorial arrow, but when i try up again, dont open a window for teleport :/ im using large crystal teleporter id 17868 <movevent event="StepIn" itemid="17868" script="catacombs/teleporter.lua"/> <movevent event="StepIn" uniqueid="6661"...
  9. trayron1

    CreatureEvent TFS 1.1 ModalWindow Skill Point System

    What is zbizu? can post for im see?
  10. trayron1

    MoveEvent [TFS 1.1] "Catacombs" Teleporter like Diablo 3 Teleport - Great for RPG servers

    I did Step by Step how to send the script, but when i up on sqm nothing happens :/ <movevent event="StepIn" itemid="17868" script="catacombs/teleporter.lua"/> <movevent event="StepIn" uniqueid="6661" script="catacombs/zenoyagraveyard.lua"/> <movevent event="StepIn" uniqueid="6662"...
  11. trayron1

    Spell Volatile Spiderling

    can help me please?+
  12. trayron1

    CreatureEvent TFS 1.1 ModalWindow Skill Point System

    When i up level i receive 1 point, but dont work when i say !points :/ look at image https://imgur.com/vfdbaRd
  13. trayron1

    Spell Silence TFS 1.0

    What problem in help me? :/
  14. trayron1

    Spell Silence TFS 1.0

    Im sorry, but im from Brazil, its hard for speak english, much more for learning about codes and others :/
  15. trayron1

    Spell Volatile Spiderling

    How to make a spider not gain experience too? Thanks Sorry for double post :/
  16. trayron1

    Spell Silence TFS 1.0

    Can change this spell for 1.1? pleaseeeeeeeeeeeeee u.u
  17. trayron1

    MoveEvent [TFS 1.1] "Catacombs" Teleporter like Diablo 3 Teleport - Great for RPG servers

    How to load? im only add this tag in global.lua dofile('data/catacombs.lua') global.lua dofile('data/lib/lib.lua') dofile('data/catacombs.lua') STORAGEVALUE_PROMOTION = 30018 ropeSpots = {384, 418, 8278, 8592, 13189, 14435, 14436, 15635, 19518} doors = {[1209] = 1211, [1210] = 1211, [1212]...
  18. trayron1

    MoveEvent [TFS 1.1] "Catacombs" Teleporter like Diablo 3 Teleport - Great for RPG servers

    I again did file by file , and teleporter.lua i used your and then @Fresh , however the only thing that happens is not open the window to choose the location ... This is not possible :/ If the window does not open , i do not think the problem is in teleporter.lua but in catacomb_window.lua or no ?
Back
Top