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  1. Tofame

    [Canada][8.60] World of Shinobi

    WORLD OF SHINOBI Players, Get ready to embark on an unforgettable gaming adventure! We are thrilled to announce the upcoming Open Beta Tests for our highly-anticipated game, and we want you to be among one of the first to experience it. Date: October 21, 2023 Time: 17:00 GMT+2 (Client is not...
  2. Tofame

    TFS 1.X+ How can I kick IP: 0.0.0.0.

    onLogout creaturescript and from there you remove a player. If onLogout isn't triggered by exit, then you must go to sources and make edits there. Dont use this - Game.getOnlinePlayer().
  3. Tofame

    TFS 1.X+ How can I prevent magic/skill from being lost upon death Tfs 1.2

    I think only mods might be able to give the best answer now. Not sure though
  4. Tofame

    OTAcademy Discord

    Haha, due to some decisions they created OTV lol. OTA Polish chat is dead, sad
  5. Tofame

    MoveEvent [1.3] Zombski 🧠🧟‍♂️

    Your engine doesnt support them
  6. Tofame

    [8.60] The Forgotten Server 0.4

    Nice
  7. Tofame

    TFS 0.X [LUA] Casino - Item Roulette

    Didn't like the script at all and how it was written + the (general, server) cooldown on roulette can by handled at the moment of setting the result of roulette. Here, an improved version of that (though I also removed things I deemed unnecessary like a loss on roulette - even though you can...
  8. Tofame

    TFS 0.X Best connection settings?

    If all is good with 50 packets for you, dont change to 200.
  9. Tofame

    Sanctus Online (Custom RPG With Extensive Crafting) - Dev/Discussion Thread

    No hotkeys, No aimbot, No stamina, Economy based on RUNE MAKING? Anyone good at math will guess correctly that it is indeed a formula for perfect botting ot. Admin monitoring is good, but the same thing was in CS 1.6, and I could still cheat with admins watching - just needed to gain enough...
  10. Tofame

    Share your favorite quote and inspire others! - drop your quote.

    Behind every successful person there was a group of haters - idk from who, a wise woman/man though.
  11. Tofame

    Pokemonex.com Project !! NEED TEAM !

    Thanks for giving me a good laugh. W for comments
  12. Tofame

    Vocation based chest simple script! TFS 1.4.2

    player:getVocation():getId() == id from vocations .xml instead of player:getVocation(mage) etc.
  13. Tofame

    RevScripts Spells with warning and delay

    Because that's not a revscript, its not even for tfs 1.x (where revscripts are implemented). That's a spell for tfs 0.x.
  14. Tofame

    TFS 1.X+ spell for monster that drop a text tfs 1.5

    Why dont you place this function inside monster's spell lua script? As simple as that.
  15. Tofame

    Pomoc z optymalizacją skryptu transform

    Hmm, transform i revert są znośne, myślę że okej, chociaż nie znam się na kwestie perf. gdy np obiekt ma 540 indexow (a tyle by było gdyby przykładowo było 54 postaci * 10 transów) ale jako że to nie jest często używany skrypt przez serwer (a można nawet dać cooldown na transform/revert) to jest...
  16. Tofame

    Feature [1.5] add magicDamage in vocation.xml

    Good job and nice contribution. Obviously c++ is better for this case. Also, kinda weird that at some point this disappeared, Im currently at 0.4 and magDamage is here by default in vocations, maybe that's my distro being specific. If that's not in tfs master it should definitely be brought there.
  17. Tofame

    C++ [OTHire 1.0] Adding new skills - [Solved]

    ioplayer.cpp for(int32_t i = 0; i <= 6; ++i){ change 6 to 7. Maybe its even possible to just set it to SKILL_LAST not sure though. https://github.com/Ezzz-dev/OTHire/blob/1d9987cdbea118ad1a01a6f2bba66cc22c002d63/source/ioplayer.cpp#L559C2-L559C34
  18. Tofame

    C++ [OTHire 1.0] Adding new skills - [Solved]

    in enums.h enum skills_t { SKILL_FIRST = 0, SKILL_FIST = SKILL_FIRST, SKILL_CLUB = 1, SKILL_SWORD = 2, SKILL_AXE = 3, SKILL_DIST = 4, SKILL_SHIELD = 5, SKILL_FISH = 6, SKILL_LAST = SKILL_FISH }; add cooking here.
  19. Tofame

    My Autoloot System for TFS 0.4

    I think we can check if item has worth instead of "isInArray(autolootConfig.golds, item.itemid)". This way, this doesn't even require to update the array whenever a new currency is added in items.xml. Though, I'm not sure which way is more optimal...
  20. Tofame

    How can we discourage botting?

    I actually had a similar idea, but much more detailed. And also based on otclient, not cipsoft, it wouldnt work there. My idea was to show player a captcha window at night time (during the time most people sleep and majority are bots). 1. Language issue - toddlers dont play your game, they can...
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