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  1. Unknown Soldier

    Anti-Bot System - Feedback Request

    It's not only anti bot system, it's anti player system too. You wouldn't have bots, but also players. This would be so annoying to have those windows popping up during the hunt and covering game screen. This is no less harmful for players than botting itself. Besides, what happens if this...
  2. Unknown Soldier

    RevScripts ❤ ℱ𝓇𝑒𝑒 𝒮𝒸𝓇𝒾𝓅𝓉𝒾𝓃𝑔 𝒮𝑒𝓇𝓋𝒾𝒸𝑒 𝒯ℱ𝒮 𝟷.𝟻+ ❤

    It looks like it can only check monsters, that have actual spawn point on the map.
  3. Unknown Soldier

    CipSoft just mass-deleted thousands of players (top-levels)

    You're interpreting things based on your own lens alone, purely from your perspective. And your perspective isn't everybody's perspective.
  4. Unknown Soldier

    Lua Boss mechanic

    You can do it in few different ways. 1. In monster xml file, Young Troll in this example, add script="troll_evolve.lua" in the line with name, for example after manacost="0". Then create a folder named "scripts" inside "monster" folder, if you dont have it already. Then create script...
  5. Unknown Soldier

    infinite condition

    I doubt that the problem is the lack of docu or difficult to find tutorial. Nowadays reading and slowly chasing the goal is just not comfortable, not as much as getting the answer quickly, just like that. People prefer to get their answet quickly, without an effort of reading and understanding...
  6. Unknown Soldier

    infinite condition

    It's not the solution that is invalid, the solution you have in this thread is correct, just seems that you don't know how to use it, which is perfectly fine, nobody started with all the knowledge, just learned it over time. But being that rude won't help you... login.lua local...
  7. Unknown Soldier

    OTClient Where is color damage located?

    You don't change it in OTC, it is located in game engine. If you use TFS search here: game.cpp case COMBAT_ENERGYDAMAGE: { color = TEXTCOLOR_ELECTRICPURPLE; effect = CONST_ME_ENERGYHIT; break; } and const.h to change exact tint enum...
  8. Unknown Soldier

    Emberfall Online - Discussion Thread

    I see no problem switching all the windows off, and you have clean interface.
  9. Unknown Soldier

    Emberfall Online - Discussion Thread

    Never done such test, so it is difficult to say precisely, but with some good team hunts I'd say 2-3 days of casual playing, just a couple of hours a day. Solo would take longer, can only guess it may double that time.
  10. Unknown Soldier

    Emberfall Online - Discussion Thread

    I agree, too many features or overly complex designs can become overwhelming. The goal is to keep things fairly simple and rooted in classic gameplay so that anyone familiar with OT feels at home. Custom features should feel intuitive, they are picked carefully, I’ve noticed that many servers...
  11. Unknown Soldier

    Change Spell List

    That happens because you should perform edits in few places in the file for each spell. 1. remove the given spell name from spellOrder, for example :'Recovery', 2. remove whole line with spell from SpellInfo: ['Recovery'] = {id = 159, words = 'utura'...
  12. Unknown Soldier

    Change Spell List

    Perhaps you removed too much, revert the changes in gamelib/spells.lua and try removing selected spells again, slowly, one by one. If you didnt change anything in game_spellist/spellist.lua then this file would be fine and I woudlnt touch it. If you'd still struggle with how to remove code from...
  13. Unknown Soldier

    Change Spell List

    You can edit them in your OTC files, here: otc/modules/gamelib/spells.lua
  14. Unknown Soldier

    Exp/Kill/Drop Tracker Module [OTCV8] [TFS 1.4.2]

    if you struggle with loot tracking, just move this part local player = Player(corpse:getCorpseOwner()) if player then player:updateKillTracker(self, corpse) end under the "onDropLoot" callback, like this: function Monster:onDropLoot(corpse) if...
  15. Unknown Soldier

    Emberfall Online - Discussion Thread

    After years of development, time has finally come to step out from the shadows of the "unknown project". I am happy to share more about Emberfall Online. Let me shed some light on this upcoming server. Emberfall is a custom server built on OTC V8, protocol 10.98, featuring the latest sprites...
  16. Unknown Soldier

    The Unknown | Mapping Thread

    [302] [303] [304] [305] [306]
  17. Unknown Soldier

    Simple talents with modalwindow

    Well, i dont know if you've actually read the post you are quoting, but Im not using getMaxHealth and getMaxMana, so the problem does not occur.
  18. Unknown Soldier

    RevScripts when player get first time level x, tp player with motd ask

    My first ever attempt to modal windows, for learning purposes, hope it works as you expected. local teleportPosition = Position(2006, 1324, 7) local storageId = 987654 local levelTwentyTwo = CreatureEvent("levelTwentyTwo") function levelTwentyTwo.onAdvance(player, skill, oldLevel, newLevel)...
  19. Unknown Soldier

    [TFS 1.4.2] World exp, skill and loot boost

    Yes, you need to register it in actions.xml <action actionid="7824" script="worldboost.lua"/> and the script itself should look like this: local config = { basinPosition = Position(1993, 1324, 7), basinEmpty = 28317, basinFull = 28316, boostTime = 120, --seconds...
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