• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!
  • 2026 staff recruitment is open! Check it out and consider applying!

Search results

  1. kennyubuntu

    Feature Auto recharge ammo

    bump
  2. kennyubuntu

    Feature Auto recharge ammo

    bump
  3. kennyubuntu

    Feature Auto recharge ammo

    You mean this? void Weapon::onUsedAmmo(Player* player, Item* item, Tile* destTile) const { if(!g_config.getBool(ConfigManager::REMOVE_WEAPON_AMMO)) return; uint32_t count; switch(ammoAction) { case AMMOACTION_REMOVECOUNT: // auto ammo refill (Joe Rod)...
  4. kennyubuntu

    Feature Auto recharge ammo

    What did i made wrong? I'm sorry idk a damn about this weapons.cpp hastebin weapons.cpp: In member function ‘virtual void Weapon::onUsedAmmo(Player*, Item*, Tile*) const’: weapons.cpp:442:13: error: ‘count’ was not declared in this scope count = item->getItemCount()...
  5. kennyubuntu

    Feature Auto recharge ammo

    I'm using tfs 0.4 GitHub - Fir3element/3777
  6. kennyubuntu

    Compiling Orange Skull in 8.6 (0.4)

    I would like to set low frags like in a 10.98 i played in my server 8.6... But in that server there were Orange Skull to revenge kill and let pvp work... Is that possible to create a orange skull (with yellow skull) in a 8.6 server, i mean 0.4 GitHub - Fir3element/3777 A lot people would use it...
  7. kennyubuntu

    Feature Auto recharge ammo

    bump
  8. kennyubuntu

    Linux Problem to ./rme ubuntu 16.04

    Anybody know what i need to install, i tried to open ./rme downloaded, but show this up: ./rme ./rme: error while loading shared libraries: libwx_gtk2u_richtext-2.8.so.0: cannot open shared object file: No such file or directory The only thing i found about it was Ubuntu 16 Rme But with no answer
  9. kennyubuntu

    Feature Auto recharge ammo

    bump
  10. kennyubuntu

    Change OTClient title

    Thanks
  11. kennyubuntu

    Change OTClient title

    Thank you! What i'm doing wrong here? local name = g_game.getCharacterName() g_window.setTitle(name + ' - OTClient')
  12. kennyubuntu

    Change OTClient title

    I've tried on /modules/client_modulemananger/modulemanager.lua function hide() moduleManagerWindow:hide() g_window.setTitle(g_app.getName()) end function show() moduleManagerWindow:show() moduleManagerWindow:raise() moduleManagerWindow:focus() local name =...
  13. kennyubuntu

    Feature Auto recharge ammo

    Do i doing something wrong?
  14. kennyubuntu

    Feature Auto recharge ammo

    Amazing idea! What did a making wrong? weapons.cpp: In member function ‘virtual void Weapon::onUsedAmmo(Player*, Item*, Tile*) const’: weapons.cpp:445:38: error: ‘class Player’ has no member named ‘getItemTypeCount’ uint32_t playerCount = player->getItemTypeCount(item->getID(), -1)...
  15. kennyubuntu

    Compiling Unfair Fight 8.60 0.4

    All is work guys! Thank you Matheus!
  16. kennyubuntu

    Compiling Unfair Fight 8.60 0.4

    My fall, srry But now: protocolgame.cpp: In member function ‘void ProtocolGame::AddCreatureSpeak(NetworkMessage_ptr, const Creature*, SpeakClasses, std::__cxx11::string, uint16_t, uint32_t, Position*, ProtocolGame*)’: protocolgame.cpp:2962:158: warning: suggest parentheses around ‘&&’ within...
  17. kennyubuntu

    Compiling Unfair Fight 8.60 0.4

    Not work bro if(skillLoss) { // unfair fight uint64_t lossExperience = getLostExperience(); uint8_t unfairFightReduction = 0; Player* lastHitPlayer = g_game.getPlayerByID(lastHitCreature); if (lastHitPlayer) { double levelPercentage =...
Back
Top