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  1. I

    Memory allocation failed : couldn't allocate a new input stream

    Why don't you post your groups file, and we can take a look at it? Ignazio
  2. I

    Make tibia account on mysql

    No problem, happy to help :) Ignazio
  3. I

    Make tibia account on mysql

    You shouldn't change the id of the player, I can't remember the group and type levels exactly, but try changing the `type` field in your account to 5 whilst changing your `group_id` for your player to 3. That might do it, let me know if you get errors in the console. Ignazio
  4. I

    Make tibia account on mysql

    I just used a simple SHA1 encryption tool. You can use what ever password you want, but you have to encrypt it, here is a link: http://www.sha1-online.com/ Just type in a password, enter the result in the database and it should work :) Ignazio
  5. I

    Lua New "boss reward" system TFS 1.0

    You could set an action id on the transformed chest at the transformation point, add a script corresponding with that action id in the actions, and return false if the opener may not open. Just an idea. [Question] Is the reward per most damage linear? Or simply that the one with the most...
  6. I

    Solved Need spell

    Actually the addEvent is not needed for this purpose, addEvent is mainly used when wanting to delay functions. You can simply return multiple combats to execute their respective function at once. local combatFire = createCombatObject() local combatDeath = createCombatObject() local combatIce =...
  7. I

    Solved Teleport spell

    Interesting idea. I haven't got the tools or time to make one of those at the moment, but you could start off by creating a simple teleport spell, using a function to restrict the range, I think there is an implemented function called getDistanceBetween or something alike. Then there are...
  8. I

    Make tibia account on mysql

    It might be because the server used encrypted passwords, encrypted with SHA1 Try inserting this password in the sql ... a94a8fe5ccb19ba61c4c0873d391e987982fbbd3 ... and logging in with test as password. If that wouldn't work, you can try out the SHA256 one (still test)...
  9. I

    Linux Gesior Guild Image BUGS

    Shouldn't be needed, the biggest question is what user owns the script. Try to do ps aux | grep apache to see what user runs apache, and ls -l in the www root directory to see who owns the folder Ignazio
  10. I

    Lua GuildMaster for TFS 0.3.6

    You could try to write out this line in the beginning of the function (source): std::cout << " -- testing -- " << std::endl; And then call it in LUA, and see if the script gets there, seems very odd indeed.
  11. I

    Map bug | Using sources/configs from different Distros

    Which version did you intend to use on your server? It might be hard to just merge in two versions like you're suggesting, the map can be converted with limitations, but I think RME can help you with that (map editor). Concerning the configuration, I believe there are no major differences with...
  12. I

    Solved Znote AAC Guild Error

    I'm not sure what fields that script wants to fetch, but the comma after "p.level" seems out of place, either remove it or add other fields. SELECT p.level FROM players AS p LEFT JOIN guild_membership AS gm ON gm.player_id = p.id WHERE gm.guild_id = '6' ORDER BY gm.rank_id, p.name; Ignazio
  13. I

    Linux Gesior Guild Image BUGS

    Maybe your web server doesn't have the right permissions to read the file, or execute the directory. You can try out this command: ps aux | grep apache ... and look for the user who is running that proccess, then go into the directory that contains the uploaded images and compare the user...
  14. I

    From config.lua To Cpp

    I suppose that depends on what you want to add, the m_confInteger would probably not allow strings but only integers. But generally what you discuss seems valid, the last parameter in the getGlobalNumber is presumably the default value, no especial optimization is needed here. You should try it...
  15. I

    Lua GuildMaster for TFS 0.3.6

    That error usually corresponds to a missing header function in luascript.h, could you print your luascript.h? Ignazio
  16. I

    Healing spells are not removing the paralyze

    That might be implemented in the Tibia core, from my experience this behavior is intended to increase the difficulty of escaping paralysis. If not, it would require some in depth analysis of the source code. You could download the source and study it, but it might require some time. Ignazio
  17. I

    TFS 1.0 Function Help

    I'm not sure what the specs variable contains, you can try to use "pairs" instead of "ipairs" or just this; for _, spectator in specs do spectator:teleportTo(zeZombieArena) end But it'd be interesting to know what specs contains, you should implement a function like this...
  18. I

    Some Array/Table Help

    What you want to do then are loops, for loops. You should study them, since they are very useful. You can easily loop through an entire array by typing something like this: for key,value in pairs(tier1EQ) do get1 = getTileItemById(itemPos1, value) end It will then get the tile item id of...
  19. I

    Problem with cast system

    It's purchased? In any case it'd be interesting to see if it was installed properly, simply by viewing the lua function initialization which wouldn't uncover any especial code, your choice. Ignazio
  20. I

    Some Array/Table Help

    Okay, just so I understand it correctly; Do you put three of the same item on these coal basins from tier 1, to get one item from tier 2? So if I would put three items with id 5947 (last of tier1eq array), I'd get one item with id 3965? Ignazio
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