• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!
  • 2026 staff recruitment is open! Check it out and consider applying!

Search results

  1. I

    [7.7] RealOTS 7.7 Cipsoft files (virgin)

    Thank you! I'll apply those to the source code. I was able to add defensive and armor formulas successfully. It works perfectly fine
  2. I

    C++ monster ranged attack tfs 1.5 are very off is there a way to fix this?

    I've done more investigation regarding this and went into the RealOTS server hoster by @pink_panther and recorded a session with Hunter. Just standing there and taking damage. @ralke @Itutorial Please watch the entire video below to understand it correctly. I then went into TFS 1.5 Downgrade...
  3. I

    [7.7] RealOTS 7.7 Cipsoft files (virgin)

    You're right, that getExtraDefense() function was to call the extra defense from weapons, there were weapons in higher versions of tibia that had those. I've removed them and will only use the currently used weapon and shield held by the character. You were also right about the function...
  4. I

    [7.7] RealOTS 7.7 Cipsoft files (virgin)

    Thank you both for that! I was able to adjust the getArmor function correctly. However, I have some issues with the defense formula. Currently, it looks as such: I'm dying to fast, I compared with @kay server Tibiantis, and let myself get hit by a rat with a jacket, on my server I die much...
  5. I

    [7.7] RealOTS 7.7 Cipsoft files (virgin)

    I'm trying to figure out the "true" formulas for attack, defense, and armor. When looking into the GitHub - Ezzz-dev/Nostalrius: Nostalrius is a 7.7 Tibia Clone Project based on The Forgotten Server 1.2 and CipSoft files. (https://github.com/Ezzz-dev/Nostalrius/tree/master), on the README file...
  6. I

    TFS A* Algorithm :D

    I followed and applied every single one of the steps on TFS 1.5 Downgrade Nekiro 8.0 except step 10, 9 Player Stackpos Bug as it affects the protocol which results in issues with the items.otbm and the tibia.dat for version 8.0. This is the result TFS 1.X+ - Client Crash After Login | TFS 1.5...
  7. I

    TFS 1.X+ Client Crash After Login | TFS 1.5 Downgrade Nekiro

    I did further investigation and noticed that I had changed the source code applying changes that were done for the 8.6 Nekiro Downgrade. These changes, TFS A* Algorithm :D (https://otland.net/threads/tfs-a-algorithm-d.282100/page-8#post-2750689) I'm not certain which of those changes caused the...
  8. I

    TFS 1.X+ Client Crash After Login | TFS 1.5 Downgrade Nekiro

    I took the Tibia 8.0 client from GitHub - Brunowots/RealMap-Global-8.0-TFS-1.2 (https://github.com/Brunowots/RealMap-Global-8.0-TFS-1.2) If you scroll down a little bit you might see this. I clicked Tibia Client, that is where I got it, perhaps you're right about it using different spr or...
  9. I

    TFS 1.X+ Client Crash After Login | TFS 1.5 Downgrade Nekiro

    I did as you told me, set the posx to 0. This is the result, the god character was then moved into the template and this is what I see. Perhaps it has to do with the actual tibia8.0 and it's spr and dat files that I use? Maybe I should try and download another client? Do you have any client...
  10. I

    TFS 1.X+ Client Crash After Login | TFS 1.5 Downgrade Nekiro

    I couldn't attach the packets.log in otland so I created a gist instead. https://gist.github.com/Spoonixoor/db99f9a88293dbf697933565de03b8c1
  11. I

    TFS 1.X+ Client Crash After Login | TFS 1.5 Downgrade Nekiro

    Thank you, I was able to log in and move with the admin character. The first thing I noticed was this: This indicates why the client has been crashing all the time. I have also included the packet.log for you to see. I'm wondering if it has to do with server items.otbm? Otland does not...
  12. I

    TFS 1.X+ Client Crash After Login | TFS 1.5 Downgrade Nekiro

    No, nothing, it's clean. Taken directly from the Git Hub. I haven't changed anything.
  13. I

    TFS 1.X+ Client Crash After Login | TFS 1.5 Downgrade Nekiro

    Hello! I'm currently using GitHub - nekiro/TFS-1.5-Downgrades at 8.0 (https://github.com/nekiro/TFS-1.5-Downgrades/tree/8.0), the issue I have is everytime I login to a character made it crashes the client. I directly inject the SQL instead of creating it through a website, this is how I do...
  14. I

    [CANADA][CUSTOM] Darkrest Online - Lumara

    I don't believe it's bad, the reason why people might feel that it is bad is because It's unusual. The community is used to the regular design and therefore it might reflect badly on them.
  15. I

    Ranger's Arcani OTClient showoff

    @Oskar1121 When will you implement and release it into steam? This looks better then Ravendawn. You have to invest in advertisement.
  16. I

    TFS 1.X+ OTS Statistics Implementation Downgraded TFS 1.5

    I was able to test it and it solved it, I was able to implement it into my Nekiro Downgraded 8.0 TFS 1.5 without any problems. Thank you @abdala ragab
  17. I

    TFS 1.X+ OTS Statistics Implementation Downgraded TFS 1.5

    Thank you very much, i'll have a look and try it out.
  18. I

    TFS A* Algorithm :D

    Great that you're making an effort. I tried but got stuck while attempting to merge the Stats system. If someone has time to explain what might be the issue, I have posted a support thread at: https://otland.net/threads/ots-statistics-implementation-downgraded-tfs-1-5.289008/#post-2753062
Back
Top