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  1. knightxd

    Windows Dead Body missing! HELP pls

    what vers?
  2. knightxd

    CreatureEvent Putting [v] at name of premiums

    if you want a better version... on players cpp.. std::string Player::getDescription(int32_t lookDistance) const add this std::string str; getStorage("storageid", str); int32_t SRT = atoi(str.c_str()); and now change here { s << nameDescription...
  3. knightxd

    Happy Birthday Elf!

    happy birth elf.. :D
  4. knightxd

    Monster Devovorga 100%

    @Ezzz ofc not.. make an custum spell for hasting.. get players in range and then if they're up to 4 sqm haste, otherwise... strong haste.. also if you want it to become ivunerable, you can make an on stats change.. if has summons ret false.. or also, create an flag "ivunerable" on source and...
  5. knightxd

    Feature Creatureevent OnGainExp

    @up both
  6. knightxd

    Custom highscores IN-GAME

    yes, make a function onKill to set storages... and another to load em...
  7. knightxd

    Lua PVP Arena ! How can I do that players doesn't die!

    just put hardcore tiles on mapeditor..
  8. knightxd

    Lua Function isPlayerOnline

    function onLogout(cid) stopEvent(eventid) end or also while isPlayer(cid) do .. sleep(ms) end ...
  9. knightxd

    Jadson Gallery

    seems that our map is becoming nice bro! :D
  10. knightxd

    Fix/Patch Parsing Storage Values Inside of Quest.xml

    well open your quests.cpp then find for std::string Mission::parseStorages(std::string state, std::string value, Player* player) after you have found it, delete the hole code.. then next to it you should find std::string Mission::getDescription(Player* player) change it all into std::string...
  11. knightxd

    Feature Creatureevent OnGainExp

    well, its a creature event that activates when player gets exp, also you can set return false so the player will not get exp... well lets stop talking, open creatureevent.h after CREATURE_EVENT_OUTFIT, Add CREATURE_EVENT_GAINEXP, now after uint32_t executeOutfit(Creature* creature...
  12. knightxd

    TILFen's Mapping Thread

    really pro, i liked it..
  13. knightxd

    Compiling Creature script onGainExp

    everything is declared, if its not it wont compile :P
  14. knightxd

    Why this script don't work? (Solved)

    first. what errors it shows? second. try with return true
  15. knightxd

    Compiling Creature script onGainExp

    it also returns no execution on console if u checks it.. bool Player::gainExperience(double& gainExp, Creature* target) { if(!rateExperience(gainExp, target)) return false; if(gainExp >= 1) { bool deny = false; CreatureEventList gainExpEvents =...
  16. knightxd

    Fix/Patch Parsing Storage Values Inside of Quest.xml

    @up on source code.. if you're using version 0.4 also its not working though use the code i add yesterday
  17. knightxd

    Moving a stack of items script

    dont make this a problem for i=1,k(stacks) do stackpos = i if item.itemid = 0 then break end else ... end end
  18. knightxd

    Compiling Creature script onGainExp

    bump~
  19. knightxd

    How popular are you?

    7/10
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