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  1. Ascuas Funkeln

    How to correctly add sprites

    In ObjectBuilder, pick any monster or outfit and look how its made? Simple... You dont need to create thread about this if you have answer in program that you use :p
  2. Ascuas Funkeln

    How to know source version?

    Simple, you cant. Without sources you dont know what is edited. Ofc im not super pro in this case, and maybe u can do it with reverse engineering? But this is very high level. Simple explain, I write different 1 word message and put it into envelope, make 5000 envelopes with different words and...
  3. Ascuas Funkeln

    How to know source version?

    Man, download new engine and start from 0. You have edited engine without sources, and u try use basic sources and expect this will "merge?" with you actually exe? Does matter what sources you download, you must add this system to you sources or just try to find custom engines with sources that...
  4. Ascuas Funkeln

    How to know source version?

    Then for what you need version? :D If jsut for scritps just download for 1.x or 0.3-0.4 and test which work for you without any errors
  5. Ascuas Funkeln

    How to know source version?

    otserv.cpp should have info
  6. Ascuas Funkeln

    How to know source version?

    From where you got server?
  7. Ascuas Funkeln

    Remove Skill, Level, and Magic level cap

    Never get why people like to operate with high numbers :D If you need to have more skill levels, just change formula of required tries instead of breaking, deleting etc. TFS already using powers to calculate tries, thats after specific line start returning sick numbers of tries.
  8. Ascuas Funkeln

    random items

    If you wants make "clean" storage value 0 instead of -1 before "launch any script" register this onLogin in login.lua... @Rombadr Im pretty dotn get what you mean, and for real that you understand the errors... and this return points take values from two sources 1. local points =...
  9. Ascuas Funkeln

    random items

    local function getPlayerGamePoints(cid) local points = getPlayerStorageValue(cid, 102548) if(points == -1) then return setPlayerStorageValue(cid, 102548, 0) end end
  10. Ascuas Funkeln

    random items

    You cant use this points = 0 like "trigger" u defined "points" as value of storage, then if you wanna change it you must use setStorageValue local function getPlayerGamePoints(cid) local points = getPlayerStorageValue(cid, 102548) if points == -1 then setPlayerStorageValue(cid, 102548, 1) end...
  11. Ascuas Funkeln

    OTCLIENT keyboard arrows(ERROR)

    Disabled smart walking dont solve it? I have disabled it and diagonal not working with arrows. 1589391586 Im pretty confused about "Best Answer" xD
  12. Ascuas Funkeln

    OTCLIENT keyboard arrows(ERROR)

    In client game options xD
  13. Ascuas Funkeln

    I need to find !

    This thread is a joke?
  14. Ascuas Funkeln

    OTCLIENT keyboard arrows(ERROR)

    Smart walking in options
  15. Ascuas Funkeln

    About hosting - VPS / dedicated

    Yeah, i just take from @Don Daniello service for my project, testing and i am very satisfied.
  16. Ascuas Funkeln

    TFS 1.X+ Cloner bug O.O

    How you know, if you tell someone? What items? How many? How you know it? There can be problem with playerdeath or something, give more info.
  17. Ascuas Funkeln

    Tibia for android is comming ;)

    I think, good way will be make "button" in left bottom corner, if you hold it then clicking anything will work as "right-click", will be better and faster than this long holding for look or open anything.
  18. Ascuas Funkeln

    TFS 1.X+ OnEquip error

    If you call script that contains function, dont call basic functions... <movevent event="Equip" itemid="2471" slot="head" function="onEquipItem" script="custom/items_attributes.lua" /> Wrong <movevent event="Equip" itemid="2471" slot="head" function="onEquipItem" /> Correct <movevent...
  19. Ascuas Funkeln

    player:getMana() gives error

    local combat = Combat() combat:setParameter(COMBAT_PARAM_AGGRESSIVE, 0) local condition = Condition(CONDITION_HASTE, CONDITIONID_DEFAULT) condition:setParameter(CONDITION_PARAM_TICKS, -1) combat:addCondition(condition) local regenCondition = Condition(CONDITION_REGENERATION...
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