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  1. ralke

    [Chile] [8.6] Codicia | Starting at 27 August 2024 | 1st Spanish translated server

    It is indeed, a really good server without doubt. I'll try, someday. but as you see the spanish translation is very hard-coded (specially on items). Anyways is not impossible, I could do, but definitely not on this server which is going to be long-term. You can still interact with the game...
  2. ralke

    [Chile] [8.6] Codicia | Starting at 27 August 2024 | 1st Spanish translated server

    New video making Ice Golem, Mutated Tiger, and Mutated Rat task; this video shows some of the results from latest changes (in a very fluid hunt). I used a keybind recorder at the bottom, it shows all the keys that are pressed, and also, edited the video with different speeds for a more enjoyable...
  3. ralke

    [Chile] [8.6] Codicia | Starting at 27 August 2024 | 1st Spanish translated server

    Remake of Quaras, again. It's being hard to balance this hunt, but now I added lots of tiles for better speed, with ways that leads to cyclic rotations. It was really annoying to walk so slow on underwater. Changed the zone of Sea Serpents too, added some ice paths to make rotations quicker...
  4. ralke

    [Chile] [8.6] Codicia | Starting at 27 August 2024 | 1st Spanish translated server

    More changes, a few visual rework for Wailing Widows. Also added more detail to every corner of the server, specifically at those mountains that didn't had ground on upper floors. Even if it's for detailing, makes a great difference on appeal. I also did a quick rework to the depot I...
  5. ralke

    [Chile] [8.6] Codicia | Starting at 27 August 2024 | 1st Spanish translated server

    First annihilator, submitted by Mikilinho Ek. He's the highest level of the server, with a great difference from second player, I asked him for some videos while hunting, etc.; so I did a quick edit of this one that shows him doing the Annihilator successfully (he died many times trying to rush...
  6. ralke

    [Chile] [8.6] Codicia | Starting at 27 August 2024 | 1st Spanish translated server

    We made a rework on Cemetery, and maked much more bigger Orcs area. Here's the connection between bog raiders and Orcs. A visual rework for common Lizards, with added Dragon Hatchlings. And the remastered Lich cave from cemetery (visual rework). We adjusted all spawns a lot. We have a sort...
  7. ralke

    [Chile] [8.6] Codicia | Starting at 27 August 2024 | 1st Spanish translated server

    Added a video hunting at Cyclops Hills, to generate media for the server. I added a tracking of the keyboard, excluding WASD. Also created a new youtube channel to start posting server related videos. Can be accessed here Codicia (https://www.youtube.com/@codiciaot) Attached a second video...
  8. ralke

    [Chile] [8.6] Codicia | Starting at 27 August 2024 | 1st Spanish translated server

    Added a new path very close to depots, that arrives to Orcs. This zone and dwarves have being a bit skipped, so I wanted players to get there much more easier. I also modified cyclops hill to increase the average experience a little more, added more details with the context of the monsters on...
  9. ralke

    C++ TFS 1.5 - 8.60 Walk Delay.

    Should be correct behaviour since it is reproducing less frames * second than before. If you wish to know how is the accurate result, just compare the walk to cipsoft client and see if they match. About map-click I think that is more pathfinding related than movement, because what the character...
  10. ralke

    C++ TFS 1.5 - 8.60 Walk Delay.

    don't understand me wrong, I just meant that otcv8 doesn't have a commit log related to this. I think the issue is totally client-sided if the walking works well on cipsoft client; a way to start looking into it is to check what is force-new-walking-formula on sources, how they're linked in...
  11. ralke

    C++ TFS 1.5 - 8.60 Walk Delay.

    which client are you guys using? this is very important for troubleshoot this. before anything, try on cipsoft one to see if it behaves correctly. otcv8 doesn't have it correctly settled up if i'm not wrong, and mehah otclient has this option otclient/data/setup.otml at main · mehah/otclient...
  12. ralke

    Graphic Designer Animations / Animated banners

    I can do, discord: felipe23 Some requested work here: https://otland.net/threads/digital-animator-commission-work.286461/ Regards!
  13. ralke

    [Chile] [8.6] Codicia | Starting at 27 August 2024 | 1st Spanish translated server

    Another update for Mammoths, mostly changes on the respawn and much more detail on the map. We also tracked a few things that needed to be updated: Changed traduced names that we're matching, "fiery heart" and "burning heart". All the creatures that loots fiery hearts have the correct loot...
  14. ralke

    [Chile] [8.6] Codicia | Starting at 27 August 2024 | 1st Spanish translated server

    Added a new update with a better Quara zone, mapped it and added a new O'aka NPC at the bottom. The feedback I received was that it was difficult to loot Quaras, because the respawn is fast. We managed to solve it by adding this NPC to sell the loot much more easier. We added another O'aka NPC...
  15. ralke

    TFS A* Algorithm :D

    Amazing! Been using the system for quite long and the performance is so good. Can you send me a message on discord to correctly implement this latest changes? I will really appreciate it a lot! I also saw that the map click pathfinding (previous to this latest change) behaves weird when it has...
  16. ralke

    [Chile] [8.6] Codicia | Starting at 27 August 2024 | 1st Spanish translated server

    Some adjustements. We figured that days we're not been applied correctly at raids, with @Xikini we managed to print the days, and he also did some modifications to the globalevent in charge of the raids. We're very sorry for this, because some really hard raids been causing deaths on newcomers...
  17. ralke

    [Chile] [8.6] Codicia | Starting at 27 August 2024 | 1st Spanish translated server

    Quick review, we had to do very little adjustments. The first thing is that we removed some creatures that we're too powerfull for some respawns, such as Vulcongras nearby Sibangs, Kongras and Merklins, some Quaras that we're moving throught the desert, and some Sandstorm Scorpions nearby the...
  18. ralke

    [Chile] [8.6] Codicia | Starting at 27 August 2024 | 1st Spanish translated server

    Thanks for the comment Marko! I understand your point, but we're targeting spanish audience. It's an attractive feature for us, you're also welcome to learn a bit of this language, probably would be usefull some day. Thanks for commenting, Matheus! The challenge with automated translations is...
  19. ralke

    [Chile] [8.6] Codicia | Starting at 27 August 2024 | 1st Spanish translated server

    Quick review of what has been happening this last days. Everything run excellent, we get aware that raids we're too powerfull for early game, and we disabled the system to rebuild it a little bit (no more deads by Pirate Corsairs). We also tracked some little bugs that are solved inmediatly. We...
  20. ralke

    [Chile] [8.6] Codicia | Starting at 27 August 2024 | 1st Spanish translated server

    I'm aware that you didn't liked the fact we closed GreedOT last year, and 2022. But as soon you start playing Codicia you will notice how much the server has grown (we tracked all the bugs that we're unsolved those last years, and many others. That's why we did an alpha and beta stage before...
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