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  1. Black Reaper

    Webdesign A Green Layout..

    it seems pretty cool, the quality of the pick is kinda bad, save it as png.
  2. Black Reaper

    Solved Igloos not working?

    Bleh typos too strong. Fixed. Yes the first one is a movement, you need to edit the variables at the top of the script and add it to movements.xml <movevent event="StepIn" actionid="EDIT_THIS" script="AND_THIS.lua"/>
  3. Black Reaper

    Solved Igloos not working?

    Do you need to click or walk on it? Well if it's walk here you go, wipped it up real fast since its no big deal. actionId = --- w/e action ID you want to use. pos = {x = , y = , z =} -- Position of where they get teleported. -- Set the action ID of the tile they walk on in map editor...
  4. Black Reaper

    Lua Local Config.

    Well, I don't know exactly what you're saying but local config { bogdan = 3 } local someVar = config['bogdan'] You have to name the full property. And I don't know what happens when you add an int and a string in LUA but I'm sure that's not what you want.
  5. Black Reaper

    Connection to my server may be dodgy

    Yar, I meant to connect to the server. I don't know much about NAT and if he could connect with his public IP while not having net on some routers.
  6. Black Reaper

    Connection to my server may be dodgy

    We'll you shouldn't be hosting a live server if you're losing internet all the time. Just use localhost, you don't need net for developing.
  7. Black Reaper

    Troll Scripter's Free Script Service.

    Well, I don't really wanna set the ticks and amount because that's what i'd be using on my server :(. But in the default food script there is all the foods & id's in a table.
  8. Black Reaper

    Troll Scripter's Free Script Service.

    A food script that has foods in an array, the foods instead of filling you up increase your health and mana regeneration (the ticks) by x amount for x time. I can fill in the foods myself etc.
  9. Black Reaper

    My map showoff of a town

    In game pics please. its impossible to tell anything from that far zoomed out.
  10. Black Reaper

    Team Wheel of Time Project

    Things are progressing great so far, the vocations are all laid out. Gleeman vocation is completely done. Could really use another mapper more than anything, me and my buddy are both mapping but I'm also doing all the scripting. Having someone who can draw inspiration from the book for the maps...
  11. Black Reaper

    When OTClient will rock!

    Yeah I have the same problem with it.
  12. Black Reaper

    Lua attempt to call global 'getPlayerWeapon' (a nil value)

    Ah super lame. Looks like I'm going to have to cough up the dough because my project is pretty much kaput if I can't create formulas that tie in weapon damage. Thanks for the help man.
  13. Black Reaper

    Lua attempt to call global 'getPlayerWeapon' (a nil value)

    Oh, I've haven't been around in a long time so I'm kinda hazy on whats been going on. Which version would you recommend that is "stable" and still has those options, I don't care as long as it's 9.6+
  14. Black Reaper

    Lua attempt to call global 'getPlayerWeapon' (a nil value)

    @Limos I got it working thanks Kind of off-topic but I don't want to make a new thread. I noticed the most recently released subversion is missing some of the functions I've run across. Are these available with w/e is released with donator status? Specifically getItemAttack, getPlayerWeapon?
  15. Black Reaper

    Lua attempt to call global 'getPlayerWeapon' (a nil value)

    Oh my, I'm an idiot. Thanks. Now the spell does no damage but I should be able to hash that out. Guh.
  16. Black Reaper

    Lua attempt to call global 'getPlayerWeapon' (a nil value)

    It does the same thing for my formula using getPlayerMagicLevel(cid). Which I know is there. I'm using TFS 0.2.15. I'm completely mind boggled lol. Here is an entire spell script. local combat = createCombatObject() arr = { {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 1, 0, 0...
  17. Black Reaper

    Lua attempt to call global 'getPlayerWeapon' (a nil value)

    function setDamage(cid, skill, damage) local skill = getPlayerSkill(cid, 4) local damage = getItemAttack(getPlayerWeapon(cid).uid) local min = (skill * damage * .09 * 2) * -1 local max = (skill * damage * .09 * 2) * -1 return min, max end Wrote this for the damage formula of a...
  18. Black Reaper

    Installing mods TFS 0.2

    I noticed there's no mod folder (tried creating one), in this TFS version. Is it still possible to use mods? If so, how?
  19. Black Reaper

    Lua getPlayerWeapon()

    How do I get the players weapon damage*, since getPlayerWeapon() just returns the weapon type? You'll have to forgive me I'm not at all familiar with tfs functions or LUA for that matter, just kind of crash coursing.
  20. Black Reaper

    Lua getPlayerWeapon()

    I feel like there has to be a function that gets weapon damage but I can't find it.. :(
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