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if you bought the ssystem from elf you might have everything you need if you changed version go to the old lib that you had it working and search for it on functions
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<attribute key="description" value="A hermit near Carlin might be able to tell you more about it." />
<attribute key="weight" value="200" />
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<item id="13292" name="tin key" article="a">
<attribute key="description"...
sure but it does the job i wanted to, so when a player got paralyzed the anti paralyze will execute the spell and ike 1/2 second later will be paralyzed again so it will be like the time that a person act after getting paralyzed without an anti paralyze. he will can remove the paralyze after...
@phowned
i will try it
@unknown
it could be posible allowing all and then return false where group id ~= 7 and online = 1
but i dont know how to make it all together
so if a player has group id 7 and 7 is configured with custom flag 10 that char can clone it self?
it doesnt apear in http://fightingelf.net/customflags/
is it posible to allowClones only in some players lua or c++?
like there are alot of chars but only some of them can multiply character
or just the ones with group 7
if($account_logged->isLoaded() && !in_array($account_logged->getId(), array(1,2,123,51234)))
this one works
if($account_logged->isLoaded() && !in_array($account_logged->getId(), array(1,2,123,51234))
ty Rep