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  1. armyman

    Script teleport player TFS 0.3.7

    I did test, don't work when i connect i got this error in console now, trapped and no trapped i got this error. [Error - CreatureScript Interface] data/creaturescripts/scripts/teleport_to_temple_if_area_is_blocked.lua:onLogin Description: (LuaInterface::luaHasItemProperty) Item not found
  2. armyman

    Script teleport player TFS 0.3.7

    Hello, i'm looking for script that when a player is going to login in surrounded by objects or players in ur place and he got teleported to ur cityhomeTown temple. 1 Example Picture. Imgur: The most awesome images on the Internet In the picture If i logout now, after I do not want to connect...
  3. armyman

    Can't use Door "Problem"

    I wanna use the door normally with boxes, table etc in front, now i can't, i don't understand why but I want my char to move over the objects that are in front of the door if i close the door
  4. armyman

    Can't use Door "Problem"

    if i'm in same sqm of door i can't use the door with a object box,table etc... in front of the door Imgur: The most awesome images on the Internet
  5. armyman

    Help to Add MULTPLATFORM77

    help me, How i put it in project? this camp, but where? Imgur: The most awesome images on the Internet
  6. armyman

    erro in open otclient

    Put ur OT client into the folder with libraries
  7. armyman

    Error console map load otx2

    i did a post to how i can disable the items.otb check in sources i think this is the solution to open the server
  8. armyman

    Error console map load otx2

    i not added new items in rme, yes i'm using datapack 7.7 and rme 7.7
  9. armyman

    Help how to Skip Items.otb Check in sources

    Someone help me to edit the sources of Items.otb to skip the Items.otb check? I'm using otx 2 sources Sorry, but i can't put the source code here
  10. armyman

    Error console map load otx2

    I compiled the server with _MULTIPLATFORM77 i got this error in console when i load my map Imgur: The most awesome images on the Internet any solution?
  11. armyman

    Downgrade TFS 1.2 7.72 to 7.4

    Hello, I need help to downgrade tfs 1.2 to version 7.4 features, someone can help me? Thank you.
  12. armyman

    Rope action like 7.4 TFS 1.2

    Rope like 7.4, i can rope creatures, player or items if i stay in other floor, but if me stay in same floor of the rope spot, and have items, players, creatures, i can't use rope for up floor i got error in console now Lua Script Error: [Action Interface]...
  13. armyman

    Rope action like 7.4 TFS 1.2

    Changed, but now i can't rope objects on spot, And i use rope normal with item on spot or creatures
  14. armyman

    OTX Server 3 - Based on TFS 1.2 (7.6/7.72 - 8.6 - 8.70/71 - 10.96)

    It's possible use in path_77 sprites 7.4 in this distribuition? I got debug in client when i replace all graphics.
  15. armyman

    Rope action like 7.4 TFS 1.2

    I need a action of my rope in server 7.72 to not work with item or player in rope spot. this is my rope script local OPENED_HOLE = {294, 383, 469, 470, 482, 482, 485, 489, 430} local OPENED_TRAP = {462} local DOWN_LADDER = {369, 370, 408, 409, 427, 428, 3135, 3136, 5545, 5763} local ROPE_SPOT...
  16. armyman

    Npc problem OTX 3

    but in this server no have the function addQueue and removeFocus on npchandler
  17. armyman

    Convert sprites 7.72 to 7.4

    i did convert the sprites of my map 7.72 to 7.4 graphics, i'm using client 7.72, but now. when i connect i got debug on client i'm using otx 3 path_7_7 Debug Assertion 7.72 Objects.cpp 267 Thu Jun 29 20:06:22 2017 Windows Version: 6.1 build 7601 on 2 with Service Pack 1 Graphic Engine: 2...
  18. armyman

    Npc problem OTX 3

    there isn't the addQueue or addQueue on npchandler I got other npc script and npc.xml of other server, now work without errors
  19. armyman

    Npc problem OTX 3

    Now, u say hi, the npc talk "bye,bye. " and i got this error in console Lua Script Error: [Npc interface] data/npc/scripts/aldee.lua:onCreatureSay data/npc/scripts/aldee.lua:13: attempt to call method 'AddQueue' (a nil value) stack traceback: [C]: in function 'AddQueue'...
  20. armyman

    Npc problem OTX 3

    -- Advanced NPC System by Jiddo if NpcHandler == nil then -- Constant talkdelay behaviors. TALKDELAY_NONE = 0 -- No talkdelay. Npc will reply immedeatly. TALKDELAY_ONTHINK = 1 -- Talkdelay handled through the onThink callback function. (Default) TALKDELAY_EVENT = 2 -- Not yet...
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