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Hello guys.
I did fast attack skills in my server and I have a bug.
When I use distance weapon to attack and potions to heal, my character stop shooting and then again start shooting. There are breaks in hitting like 1 second when i use potions.
How can i repair it??
The second problem it is...
wow it works now xD I was change my source to another and its ok but... If i shoot with distance weapon and used potions he stop shooting like 1 sec and start again shooting. Its seems like exhaust blocked distance shots ?
I define it in tools.cpp
{"bats", MAGIC_EFFECT_BATS},
{"smoke", MAGIC_EFFECT_SMOKE},
{"insects", MAGIC_EFFECT_INSECTS},
{"A", MAGIC_EFFECT_A},
{"B", MAGIC_EFFECT_B},
{"C", MAGIC_EFFECT_C},
and in const.h
MAGIC_EFFECT_BATS =...
Nope, it doesnt work.
Okay so i find some info about it in another forums, people have the same problem like me but i dont find how to repair it.
So my TFS 0.3.6 blocked MagicEffects to 69 MAX.
Strange because normal its 254 Magic Effects MAX.
So someone know where and how can i change it...
Okay i was start server with old .exe and it works, but i dont have source for this, so I was download some source 0.3.6 and compile it... Now i know the problem is in source... Guys do u know where can i find good source for 0.3.6 without bugs like this ?
Hello, I wanna add new effect spell. So i add it in Object Builder - effects
Imgur: The magic of the Internet
So this number its 70.
This is my spell code:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatFormula(combat...
yea i read it, but it doesnt work
Its only 2 shots per 1 sec.. Idk how to unblocked it... pls help
EDIT: I removed script and changed Attack speed in vocation.xml to 10.
And its only 2 shots per 1 sec... So where can i change it ?
I dont get it :D Too hard for me i think... Where i must add this scripts? I was change only this:
uint32_t Player::getAttackSpeed()
{
Item* weapon = getWeapon();
int32_t attackSpeedzik;
if(weapon && weapon->getAttackSpeed() != 0){
attackSpeedzik = vocation->getAttackSpeed()...