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  1. Doitforthegains

    Action [TFS 1.1] - Slot system

    Hmm...So I removed dofile('data/lib/001_04_compat.lua') and just added function getitemblahblah and it seems to be working..I'm going to toy around with it to try and fix the problems I have now. But I'll post them here too incase someone knows the solution. 1) Equiping something with +% hp/mana...
  2. Doitforthegains

    Action [TFS 1.1] - Slot system

    I'm using printers 1.1 datapack, but I get the same error when I use mark's clean tfs 1.1, if thats what you were meaning by clear tfs
  3. Doitforthegains

    Action [TFS 1.1] - Slot system

    These are the dofiles I'm calling in my global dofile('data/libs.lua') dofile('data/compat.lua') dofile('data/lib/001_04_compat.lua') Obviously, if I take away dofile('data/lib/001_04_compat.lua') then the slots won't work. But when I add dofile('data/lib/001_04_compat.lua') to my global I can...
  4. Doitforthegains

    [Solved] Backstab Spell

    I swear I posted in here to tell you all it was working...apparently it didn't take. But thanks to everyone, it works 100% :D Thank you!
  5. Doitforthegains

    Constant AoE around player when equip armor

    @Ninja THANK YOU! :D Seems to be working perfectly now! Awesome job and huge thanks goes out to @Printer @Shadowsong @RosOT and @Ninja for making this a reality! You guys are awesome
  6. Doitforthegains

    Constant AoE around player when equip armor

    Okay so I thought I had figured it out, but nothing is happening when I equip the armor...here's my movements.xml input and the onEquip script @Printer made: <movevent event="Equip" itemid="2492" slot="armor" script="sunfirecape.lua"/> <!--DSM--> <movevent event="DeEquip" itemid="2492"...
  7. Doitforthegains

    Constant AoE around player when equip armor

    @Printer do I need to add anything else other than the script you posted? @Shadowsong alright, no worries. Thank you for the help!
  8. Doitforthegains

    Constant AoE around player when equip armor

    Yeah, TFS 1.1 :)
  9. Doitforthegains

    Constant AoE around player when equip armor

    First of all let me thank you all for taking your time to work on this, awesome job! Now I tried installing it with the instructions that Shadow Song posted and I had some issues. When I add this registerCreatureEvent(cid, "SunfireCape") to my login.lua I get this error when logging in to a...
  10. Doitforthegains

    Constant AoE around player when equip armor

    I'm using TFS 1.1 client 10.41 and the idea is to replicate Sunfire cape from Leauge of Legends... I'm not sure if it's possible but it would be neat to equip lets say a DSM, and as long as you wear it (or even better as long as you're inCombat with the DSM equipped) you would have a constant...
  11. Doitforthegains

    Solved How can i fix so firewalker boots is like soft boots?

    It should already be in movements since they're firewalker boots, but like @RosOT said, adding: <attribute key="healthGain" value="3" /> <attribute key="healthTicks" value="2000" /> <attribute key="manaGain" value="5" /> <attribute key="manaTicks" value="2000" /> into...
  12. Doitforthegains

    Action [TFS 1.1] - Slot system

    Hmm..So something about when I edit my global.lua causes people to debug when they eat food.. :/
  13. Doitforthegains

    Action [TFS 1.1] - Slot system

    Hey, I just got off work and had a chance to test it. It works! Thanks man :D
  14. Doitforthegains

    Action [TFS 1.1] - Slot system

    Haha I'm sorry I'm a noob D: thanks for the help though. You guys are awesome
  15. Doitforthegains

    Action [TFS 1.1] - Slot system

    Well the console does have any errors before debugging and I'm not really sure how to create/find an external error log from my console. But in the debugger it points me to this coding in the sources int32_t LuaScriptInterface::luaPlayerGetSlotItem(lua_State* L) { //...
  16. Doitforthegains

    Action [TFS 1.1] - Slot system

    Script works perfectly on TFS 1.1, thought I couldn't get the onkill_slot to work..I didn't get any errors but it wouldn't drop rares. Doesn't matter too much though so Thanks a bunch! EDIT: Upon further review Slotlogin debugs my server when a char loggs out.. This is the script I have local...
  17. Doitforthegains

    Solved Monsters attack slow

    Honestly I'm not 100% on what it was within the sources. I just downloaded clean sources and recompiled my server, after that everything was working smoothly.
  18. Doitforthegains

    [MOD] Loot Ring

    Does this work with TFS 1.x? If so, how would I go about installing it? I don't have a mods folder
  19. Doitforthegains

    [Solved] Backstab Spell

    So I'm using what Jotran posted, I can cast the spell without a target and it deals damage with no errors...but it doesn't calculate the damage amplification if I'm not targetting the creature. Thanks to everyone for the help so far, you guys are the best!
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