@MapperBoy
Other solution: Data/Actions/Fluids/Potions.lua
({4, 8} VocationID
if(not isInArray({4, 8}, player:getVocation():getId()) or player:getLevel() < 80) and not(player:getGroup():getId()
Increase Healing Potion? And change it - COMBAT_HEALING, 650, 850
if not doTargetCombatHealth(0...