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  1. douglasscherner

    OTClient Name in object builder debuging client

    This name are debuging my custom cliente. How I remove golden crown from Object Builder? Is possible? Thanks Just the name of item the id need to keep..
  2. douglasscherner

    Lua Tfs 1.3 deathlist showing just limit 2 players

    Player1 at level 783 by a Player2 and Player3. How I can show all players were attacking this player like: Player1 at level 783 by a Player2, Player3, Player4 and Player5. My source just showing two players. Thnks
  3. douglasscherner

    C++ looking for cast system

    bump
  4. douglasscherner

    Cast System TFS 1.3 by Nekiro

    link off
  5. douglasscherner

    C++ Cast system tfs 1.3 complete

    Someone knows if this cast is avaliable free in some source? thanks
  6. douglasscherner

    C++ Backpack dont show + 36 slots in Custom Client

    My client is 8.60 and has te limit to 36 slots. Someone knows how to change? In otc client the backpack show slots + 36
  7. douglasscherner

    C++ New Attributes Problem (Enum Limit?)

    Hello guys. I want someone to help me to edit item attribute to speed like: /attr speed, 30 change speed of boots of haste of +20 to +30. Can someone help me?
  8. douglasscherner

    C++ Backpack dont show + 36 slots in Custom Client

    My backpack is of 40 slots. But in custom client dont show more than 36. In otclient works fine. Can someone help me to allow this in custom client? Thanks.
  9. douglasscherner

    Lua Editing item name in globalevents

    Work, thanks
  10. douglasscherner

    Lua Editing item name in globalevents

    Hello guys. I want to edit my item name after they receive in item shop. I have a globalevent calling shop.lua that bring the item to player. local new_item = doCreateItemEx(itemtogive_id, itemtogive_count) received_item = doPlayerAddItemEx(cid, new_item) if received_item == RETURNVALUE_NOERROR...
  11. douglasscherner

    Lua function onManaChange dont work negative

    My tfs is 1.3 this is a bug version.
  12. douglasscherner

    C++ Fast Attack Slow When Runes/Spells

    Solved: player.cpp //if (!classicSpeed) { //setNextActionTask(task); //} else { g_scheduler.addEvent(task); //}
  13. douglasscherner

    C++ Fast Attack Slow When Runes/Spells

    My attack speed decreases a lot when I release magic or runes. Someone know how I change the spells/runes dont change fast attack speed? Thanks
  14. douglasscherner

    Lua function onManaChange dont work negative

    07:26 Sorcerer Test loses 326 mana due to your attack. 07:26 Sorcerer Test loses 141 hitpoints due to your attack. The correct damage that was taken is 467. He took 326 it from mana. And then 30% of that value is 141. But that 30% value was not absorbed, but returned in life/hp. because there...
  15. douglasscherner

    Lua function onManaChange dont work negative

    I am trying reduce damage of players with specific conditions... onHealthChange work fine! function onHealthChange(creature, attacker, primaryDamage, primaryType, secondaryDamage, secondaryType, origin) primaryDamage = primaryDamage * 0.7 return primaryDamage, primaryType, secondaryDamage...
  16. douglasscherner

    AAC Gesior PhpMailer Error

    require("phpmailer/class.phpmailer.php"); // E-MAIL config $config['site']['send_emails'] = 1; // is acc. maker configured to send e-mails? $config['site']['mail_address'] = "[email protected]"; // e-mail address $config['site']['smtp_enabled'] = "yes"; // send by smtp or mail function...
  17. douglasscherner

    C++ Mana/hp going up in protection zone

    Does anyone know where I change this in source? I want mana/hp grow in protection zone. Thanks.
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