• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!
  • 2026 staff recruitment is open! Check it out and consider applying!

Search results

  1. hiwyn

    My Autoloot System for TFS 0.4

    i'm trying to use @Sarah Wesker code (My Autoloot System for TFS 0.4 (https://otland.net/threads/my-autoloot-system-for-tfs-0-4.264702/)) with @Alpha suggestion (My Autoloot System for TFS 0.4 (https://otland.net/threads/my-autoloot-system-for-tfs-0-4.264702/post-2688617)), but it is not working...
  2. hiwyn

    My Autoloot System for TFS 0.4

    @Alpha
  3. hiwyn

    My Autoloot System for TFS 0.4

    did i put the if in a wrong place? <event type="combat" name="AutolootRBTCombat" event="script"> <![CDATA[ local monsters = { ["rat"] = true, ["cave rat"] = true, ["demon"] = true, ["troll"] = true, ["rotworm"] = true, } if not monsters[getCreatureName(target):lower()] then...
  4. hiwyn

    TFS 0.X spell that use health to cure mana

    it did not work: 0 mana to 60 mana (my mana limit is: 1565) hp 440 to 354 :(
  5. hiwyn

    My Autoloot System for TFS 0.4

    Did i done something wrong? Welcomen to Autoloot System Create by Millhiore BT Options: help, clear, add, remove You available slots: 3 Your autoloot items: legion helmet 00:53 Loot of a rotworm: a legion helmet, a lump of dirt, a mace, ham, meat, 11 gold coins. and legion helmet did not...
  6. hiwyn

    Linux compiling RME on debian 11

    it was fixed: could not compile/use on debian 11 · Issue #371 · hampusborgos/rme (https://github.com/hampusborgos/rme/issues/371)
  7. hiwyn

    OTClient 1.0

    "3- Possible True OTML, using HTML and CSS writing. (Maybe I won't have time for this)" Will gonna be done?
  8. hiwyn

    Self-Made Tibia Bot project :)

    the bank account never get deleted? right? i mean, u bot an account, play another on hands (in the same world), only the botted get banned, right? i asking because u said that when u get banned in one account on the world, u get banned in all accounts on the world
  9. hiwyn

    TFS 0.X why necromancer revive rune is getting a delay?

    Still with the same problem @Gesior.pl mention, monsters that can't be moved are not detected on this function too... For example, if i kill a ghoul and instant try to use the rune on his body (before the corpse can be moved) It prints: ItemId 3648 is the top-most item on this tile. (a stone on...
  10. hiwyn

    TFS 0.X why necromancer revive rune is getting a delay?

    but BodyMonsterNames isn't an object? i mean how can i use isInArray there?
  11. hiwyn

    TFS 0.X why necromancer revive rune is getting a delay?

    do i have to loop in all corpses with this function? it will not be heavy? how to do? i tried but fail again -- mana based on monster health BodyMonsterNames = { [5976] = {name = "Ghoul", mana = 100}, [3113] = {name = "Ghoul", mana = 100}, [3114] = {name = "Ghoul", mana = 100}...
  12. hiwyn

    TFS 0.X why necromancer revive rune is getting a delay?

    I saw another codes using this function so i tried mine local corpse = getTileItemById(position).uid local corpse = getTileItemById(position) gave me that error msg both didn't work...
  13. hiwyn

    Linux compiling RME on debian 11

    I tried to follow the Ubuntu 20.04 compilation issue · Issue #339 · hampusborgos/rme (https://github.com/hampusborgos/rme/issues/339) steps It looks like it compile fine (the lib) But when i went back to RME and tried to compile again it shows another error: hiwyn@hwn:~$ mkdir rme/build && cd...
  14. hiwyn

    TFS 0.X why necromancer revive rune is getting a delay?

    with variantToPosition(var)? how to do? i got this error: [4:5:35] [Error - Spell Interface] [4:5:35] data/spells/scripts/summon/animate dead rune.lua:onCastSpell [4:5:35] Description: [4:5:35] attempt to index a function value [4:5:35] stack traceback: [4:5:35] [C]: in function...
  15. hiwyn

    TFS 0.X why necromancer revive rune is getting a delay?

    is this something in position.stackpos = 255? anyone got any idea?
  16. hiwyn

    TFS 0.X why necromancer revive rune is getting a delay?

    is anybody here know what it could be?
  17. hiwyn

    TFS 0.X why necromancer revive rune is getting a delay?

    local corpse = getThingFromPos(position) print(corpse) is printing all 0 on this fresh monsters (that u cant move) [actionid] => 0 [uid] => 0 [itemid] => 0 [type] => 0 anybody here know why? there is any other way to get the item?
  18. hiwyn

    TFS 0.X why necromancer revive rune is getting a delay?

    this i could not revive (the not moveable): 03:20 You see a dead tarantula (Vol:10). ItemID: [6060]. DecayTo: [4320]. Position: [X: 1021] [Y: 1044] [Z: 7]. and after some time this i could (the moveable): 03:20 You see a dead tarantula (Vol:10). ItemID: [4320]. DecayTo: [4321]. Position: [X...
Back
Top