if isPlayer(cid) == TRUE then
if (getPlayerSlotItem(cid, 2).itemid == 2173) and getPlayerSkullType(cid) >= 1 then
doPlayerRemoveItem(cid, 2173, 1)
doCreatureSetDropLoot(cid, false)
doPlayerSetLossSkill(cid, false)
doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, 10)...