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  1. C

    Door receive a message help

    It works but I want players to get this message only 1x not all the time when they open the door. how can I fix this?
  2. C

    Door receive a message help

    Thanks, I will try this, when I get home. 1582231867 I mean I want players to get a message when the step inside the door.
  3. C

    Door receive a message help

    Hi I want the player to receive a message when the enter the door. how can I do it? I want to do like this, for example, =in this room,open all chest and equip yourself with what you find there.afterwars,you can hunt in the dungeon below
  4. C

    The door are changing after opning the door.

    it works! 1582151002 thank you very so much (:
  5. C

    The door are changing after opning the door.

    I did change lib special door 1225 to 1226 still same here items.xml doors id <item id="1225" article="a" name="closed door"> <attribute key="type" value="door"/> <attribute key="specialDoor" value="1"/> <attribute key="blockprojectile" value="1"/> <attribute...
  6. C

    The door are changing after opning the door.

    22:36 You see a closed door. ItemID: [1225], ActionID: [4534]. TransformTo: [1226] (onUse). Position: [X: 32085] [Y: 31988] [Z: 8].
  7. C

    The door are changing after opning the door.

    but now it teleport instead opening the door
  8. C

    The door are changing after opning the door.

    omg :( I didn't read so good. sorry 1582144595 After changing the id 1258 to 1225 still get the same bug
  9. C

    The door are changing after opning the door.

    now I got this
  10. C

    The door are changing after opning the door.

    now I got this when trying to open the door
  11. C

    The door are changing after opning the door.

    Hello otlanders It's me again my friends :) When I open the door then it changes other types of doors. I want the door to stay the same. here the vocdoor.lua function onUse(cid, item, frompos, item2, topos) local playervoc = getPlayerVocation(cid) local pos = getPlayerPosition(cid) if...
  12. C

    chest weapon item problem

    I see me=Face palm
  13. C

    chest weapon item problem

    it work. thank you again @zxmatzx
  14. C

    chest weapon item problem

    Hi When I try get a weapon from chest as a starter knight I get unlimited I only want 1x then the chest is empty my weapons.lua function onUse(cid, item, frompos, item2, topos) if item.uid == 61904 then if getPlayerStorageValue(cid,61904) == -1 then...
  15. C

    Ghost card trick :O

    Candy eye ^^
  16. C

    The door seems to be sealed against unwanted intruders bug

    Sorry I didn't answer your question. I will change the doors.lua script 1581789426 it work! thank you very so much! that thing is gone!
  17. C

    The door seems to be sealed against unwanted intruders bug

    here also my vocdoor.lua function onUse(cid, item, frompos, item2, topos) local playervoc = getPlayerVocation(cid) local pos = getPlayerPosition(cid) if item.actionid == (4531) then if getPlayerVocation(cid) == 1 or playervoc == 5 then if pos.x == topos.x then if pos.y < topos.y then pos.y =...
  18. C

    The door seems to be sealed against unwanted intruders bug

    Oh sorry I forgot My server tfs is 0.3.7 doors.lua local function checkStackpos(item, position) position.stackpos = STACKPOS_TOP_MOVEABLE_ITEM_OR_CREATURE local thing = getThingFromPos(position) position.stackpos = STACKPOS_TOP_FIELD local field = getThingFromPos(position)...
  19. C

    The door seems to be sealed against unwanted intruders bug

    Hi otland when I enter the voc door in my server and get this message
  20. C

    What's the most beautiful script?

    Nani?! Just kidding I'm also a anime fan too.
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