Well this is my frag reward script :P
function onDeath(cid, corpse, deathList)
local reward = {
item = 5953,
count = 1
}
for i = 1, #deathList do
if isPlayer(cid) and isPlayer(deathList[i]) then
--[[if getPlayerIp(cid) ~= getPlayerIp(deathList[i]) then...