<npc name="Naji" script="Naji.lua" walkinterval="0" speechbubble="0">
Not sure whether that's client "default" fallback but there's a away to customize speechbubble
enum SpeechBubble_t
{
SPEECHBUBBLE_NONE = 0,
SPEECHBUBBLE_NORMAL = 1,
SPEECHBUBBLE_TRADE = 2,
SPEECHBUBBLE_QUEST =...